Dungeon Crawl Stone Soup version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 14731106530756911551 94 Eringya the Conjurer (level 4, 0/29 HPs) Began as an Octopode Conjurer on May 15, 2022. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:46 (3039 turns). Eringya the Conjurer (Octopode Conjurer) Turns: 3039, Time: 00:04:46 Health: 0/29 AC: 3 Str: 5 (6) XL: 4 Next: 63% Magic: 0/7 EV: 13 Int: 22 God: Gold: 100 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -17), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, fangs 1, iridescent scales 1, deterioration 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles e - 4 poisoned darts Armour c - an orb of energy Scrolls a - a scroll of enchant armour {unknown} b - 4 scrolls of identify {unknown} h - a scroll of immolation Potions g - 2 potions of mutation Skills: * Level 2.1 Fighting * Level 3.1 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations + Level 1.3 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 b - Magic Dart Conj 84% 1d7 2% 1 c - Fulminant Prism Conj/Hex 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 8% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Summon Small Mammal Summ 8% N/A 14% 1 Confusing Touch Hex 8% N/A 24% 3 Summon Guardian Golem Hex/Summ 5% N/A 30% 3 Call Canine Familiar Summ 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have very sharp teeth. You are partially covered in iridescent scales. (AC +2) Your body sometimes deteriorates upon taking damage. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (78% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. Your teeth lengthen and sharpen. Iridescent scales grow over part of your body. You feel very sick. The scorpion barely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. You feel very sick. The scorpion stings you. You die... ...................# ..#.......##........# ..........+.........# ..........###.......# ...................# # .......).......>...# # ...#.###.###....##.### # #.................. #.#######@.........####... #........s.......).#...... +...............†..#...... #..................#...... #.........#........####... #########.#........# #... #....#####.# #.#+ ......# #.. .......# ... You could see a scorpion. Vanquished Creatures Robin (D:2) 3 adders (D:2) An ufetubus (D:2) An orc (D:3) 6 ball pythons 2 endoplasms A giant cockroach (D:2) 5 goblins 6 hobgoblins 2 jackals (D:1) 6 kobolds 5 quokkas A bat (D:1) 2 frilled lizards 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eringya the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 329 | D:1 | Learned a level 2 spell: Searing Ray 509 | D:1 | Reached skill level 1 in Fighting 964 | D:2 | Reached XP level 3. HP: 22/23 MP: 1/6 1060 | D:2 | Found a faded altar of an unknown god. 1409 | D:2 | Noticed Robin 1424 | D:2 | Reached skill level 1 in Hexes 1424 | D:2 | Killed Robin 1425 | D:2 | Reached XP level 4. HP: 29/29 MP: 0/7 2481 | D:2 | Found a faded altar of an unknown god. 2931 | D:2 | Learned a level 4 spell: Fulminant Prism 3027 | D:3 | Noticed a scorpion 3038 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 3038 | D:3 | Gained mutation: You have very sharp teeth. [potion of | mutation] 3038 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3039 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted, uniq_robin D:3: layout_basic, lemuel_doored_altar, nrook_loot_triangle, minmay_misc_feat_four_crosses Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Hexes | 1 | 1.3 Dodging | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tentacles | 6 | 4 || 10 Constrict | 6 | 8 || 14 Dagger | 18 | 29 || 47 Cast: Magic Dart | 6 | 1 || 7 Searing Ray | 10 | 6 || 16 Use: Potion | | 3 || 3 Stab: Sleeping | 7 | 2 || 9 Armor: Skin | 1 | 2 || 3 Dodge: Dodged | 17 | 24 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3037 | 3010 | 27 | 493 | 2119 | 3 | 1012.3 | Dungeon | 3037 | 3010 | 27 | 493 | 2119 | 3 | 1012.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1971 daAuts D:1: 959 daAuts D:3: 106 daAuts