Dungeon Crawl Stone Soup version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 16484477626450671929 163 Eringya the Conjurer (level 5, -1/34 HPs) Began as an Octopode Conjurer on May 16, 2022. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 4 of the Dungeon. The game lasted 00:07:35 (4439 turns). Eringya the Conjurer (Octopode Conjurer) Turns: 4439, Time: 00:07:36 Health: -1/34 AC: 1 Str: 6 XL: 5 Next: 44% Magic: 6/8 EV: 13 Int: 22 God: Gold: 157 SH: 0 Dex: 17 Spells: 1/8 levels left rFire . . . SeeInvis . h - +2 trident (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons c - a +0 short sword h - a +2 vorpal trident (weapon) Missiles b - 6 curare-tipped darts Jewellery d - a +6 ring of dexterity (left tentacle) f - a ring of flight Scrolls e - a scroll of enchant armour g - a scroll of amnesia {unknown} Potions a - a potion of magic i - a potion of heal wounds k - 3 potions of curing l - a potion of attraction n - a potion of brilliance {unknown} q - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting - Level 5.0 Conjurations + Level 2.5 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Magic Dart Conj 96% 1d7 1% 1 c - Fulminant Prism Conj/Hex 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 12% 2 Corpse Rot Necr/Air 4% N/A 21% 2 Passwall Tmut/Erth 1% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 38% 3 Swiftness Air 2% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispel Undead Necr 2% 3d7 80% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 89% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 [ Annotations: D:3 Sigmund D:4 exclusion: orc, Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. You start resting. You start resting. HP restored. j - a scroll of identify As you read the scroll of identify, it crumbles to dust. i - a potion of heal wounds You see here a quokka corpse. Things that are here: a +0 mace of holy wrath; a +0 ring mail; an orc corpse You see here a +0 falchion. This spell is extremely dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You see here a +0 spear. You see here a +0 flail. The gnoll shouts! The gnoll misses you. The gnoll hits you with a +0 halberd! You closely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 halberd! You die... ##$$$ #.#.#.# ###.$∩$##########.#.#. ...$$............... #........##.......# #........# .......# . #........# .....##.# .##..../...######.#....# ......o....'...g@.....))......... ..........##........######)#####. ..........##........###....# .................)....#)#### ..........#...........#.# ..........#...........#.# ..........#.....#######†# #...# #.....# #.# #...# #.....#######.# You could see a gnoll. Vanquished Creatures An orc priest (D:4) 3 gnolls (D:4) 4 adders 2 worms (D:2) A dart slug (D:3) An orc (D:4) 7 endoplasms 6 giant cockroaches 6 goblins 4 hobgoblins 3 quokkas 6 ball pythons 4 bats 3 frilled lizards 5 kobolds 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eringya the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 408 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 589 | D:1 | Learned a level 2 spell: Searing Ray 1411 | D:2 | Reached skill level 5 in Conjurations 1411 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 2014 | D:2 | Reached skill level 1 in Fighting 2715 | D:3 | Reached XP level 4. HP: 18/29 MP: 7/7 2981 | D:3 | Noticed Sigmund 3556 | D:4 | Noticed Edmund 3819 | D:4 | Reached skill level 1 in Hexes 3934 | D:4 | Found Ucuw Faa's Armour Boutique. 3943 | D:4 | Reached XP level 5. HP: 34/34 MP: 5/8 4427 | D:4 | Learned a level 4 spell: Fulminant Prism 4439 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, nicolae_concentric_dashed_squares_wild D:2: layout_basic D:3: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, uniq_sigmund D:4: layout_basic, serial_shops, shop_coins, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.0 Fighting | 2 | 2.0 Stealth | 4 | 4.0 Hexes | 1 2 | 2.5 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 58 | || 58 Constrict | 24 | 4 || 28 Tentacles | 14 | 4 || 18 Trident | 21 | 39 || 60 Punch | 2 | || 2 Cast: Magic Dart | 3 | 2 || 5 Searing Ray | 5 | 5 || 10 Use: Scroll | | 11 || 11 Stab: Sleeping | 10 | 9 || 19 Armor: Skin | 5 | || 5 Dodge: Dodged | 55 | 15 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4457 | 4332 | 125 | 867 | 2847 | 4 | 1114.2 | Dungeon | 4457 | 4332 | 125 | 867 | 2847 | 4 | 1114.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1439 daAuts D:1: 1301 daAuts D:4: 933 daAuts D:3: 783 daAuts