Dungeon Crawl Stone Soup version 0.29-a0-418-gc0181ea820 (webtiles) character file. Game seed: 11909932308425900085 14 Eringya the Conjurer (level 2, -3/19 HPs) Began as an Octopode Conjurer on May 17, 2022. Splashed by a jelly's acid (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1549 turns). Eringya the Conjurer (Octopode Conjurer) Turns: 1549, Time: 00:02:35 Health: -3/19 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 0/5 EV: 13 Int: 20 God: Gold: 84 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) n - a +0 dagger Jewellery l - a ring of ice Wands r - a wand of charming (14) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of immolation {unknown} e - a scroll of acquirement {unknown} f - a scroll of amnesia {unknown} i - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} m - a scroll of teleportation {unknown} p - a scroll of fog {unknown} Potions a - a potion of magic g - a potion of berserk rage {unknown} h - a potion of flight {unknown} j - 2 potions of might {unknown} o - a potion of heal wounds {unknown} q - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 b - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 11% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Sticky Flame Conj/Fire 10% 2d3 56% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jelly is moderately wounded. The jelly quivers. (Press . to maintain the ray.) The searing ray hits the jelly. The jelly is heavily wounded. The jelly closely misses you. The searing ray hits the jelly. The jelly is severely wounded. The jelly closely misses you. The searing ray hits the jelly. The jelly is severely wounded. You finish channelling your searing ray. The jelly misses you. You completely miss the jelly. The jelly is severely wounded. The jelly barely misses you. You hit the jelly. Your tentacles burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly barely misses you. Unknown command. The jelly attacks as you move away! The jelly hits you. You are splashed with acid! You die... ###....# ##....... ###...P..P. #.......... ########...P...... #................. #.#####[#......... #######.#####.#..P...... #>....J@................ #.#####.###........P..P. #.# #.# #............. #.# #.###............. #.# #................# #.#####.####....[......# #.##...............##### #.#####.##########.##### #....................... You could see a jelly. Vanquished Creatures 2 ball pythons A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 3 kobolds (D:2) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eringya the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Reached skill level 1 in Fighting 310 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 446 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:1 | Found Kuin's Armour Shoppe. 1549 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, serial_shops, nicolae_shop_trees, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_clump_tiny, infiniplex_forest_straight_4, infiniplex_forest_clump_long, infiniplex_forest_end_3, infiniplex_forest_clump_large, infiniplex_forest_clump_C D:2: layout_basic, minmay_stone_trees_small, minmay_misc_feat_plants, minmay_crystal_room, corexii_hall_statues_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Spear || 38 Tentacles || 8 Constrict || 7 Cast: Magic Dart || 6 Searing Ray || 1 Stab: Sleeping || 3 Armor: Skin || 5 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1552 | 1518 | 34 | 0 | 1358 | 2 | 776.0 | Dungeon | 1552 | 1518 | 34 | 0 | 1358 | 2 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 990 daAuts D:2: 561 daAuts