Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 10528943102717416707 307 Eringya the Conjurer (level 6, -3/39 (41) HPs) Began as an Octopode Conjurer on May 25, 2022. Slain by a wight ... wielding a +0 mace (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:54 (4686 turns). Eringya the Conjurer (Octopode Conjurer) Turns: 4686, Time: 00:05:55 HP: -3/39 (41) AC: 1 Str: 7 XL: 6 Next: 40% MP: 5/9 EV: 13 Int: 22 God: Gold: 98 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . SeeInvis . p - +3 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +3 dagger d - a +0 dagger p - a +3 dagger of venom (weapon) r - a +0 dagger of electrocution Missiles e - 3 silver javelins m - 6 poisoned darts t - 3 curare-tipped darts u - 2 throwing nets Magical Staves v - a staff of earth Jewellery o - a ring of fire Scrolls c - a scroll of teleportation f - a scroll of immolation i - a scroll of fear Potions a - a potion of magic g - 2 potions of curing h - a potion of lignification {unknown} k - a potion of might {unknown} l - a potion of heal wounds {unknown} q - 3 potions of degeneration {unknown} Skills: + Level 2.6 Fighting + Level 3.4 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 5.0 Conjurations * Level 3.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Hex 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 96% 1d7 1% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Blink Tloc 4% N/A 21% 2 Lesser Beckoning Tloc 2% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Manifold Assault Tloc 2% N/A 98% 5 Storm Form Tmut/Air 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 whip. You see here a +0 whip. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc shouts! A fulminant prism comes into view. Unknown command. The wight misses you. The orc curses repeatedly. The orc completely misses you. Your fulminant prism crackles loudly. Unknown command. The wight hits you with a +4 scimitar! The wight hits you with a +0 mace. You feel drained. The orc hits you with a +0 club. Your fulminant prism explodes! The blast of energy engulfs the hobgoblin!! You kill the hobgoblin! The blast of energy engulfs the wight! The wight is severely damaged. The blast of energy engulfs the wight! The wight is heavily damaged. You hear a bark! You hear a shout! x2 Unknown command. Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The wight hits you with a +4 scimitar! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 mace. You die... ########################## #....................)...# #........................# #............hg...