Eryximachus Level 1 of the Dungeon (1, -6, D:1) a +0 robe (4, 25, D:1) a +0 robe (10, 3, D:1) 14 stones (23, 30, D:1) a +0 dagger (26, -13, D:1) a +0 club (41, -9, D:1) a +0 club a stone (42, -9, D:1) 19 stones (42, 22, D:1) a +0 ring mail (43, 4, D:1) 8 gold pieces (49, -15, D:1) a +0 dagger 4 stones (58, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (4, 27, D:2) a +0 dagger (5, 27, D:2) 17 arrows (10, -3, D:2) a +2 vorpal mace (17, 32, D:2) a stone a +0 club (19, 28, D:2) 3 stones a +0 whip (20, 18, D:2) a +0 ring mail 10 stones a +4 dagger (24, 18, D:2) a +0 leather armour a +0 falchion (25, -8, D:2) a +0 short sword (29, 28, D:2) a +0 short sword (30, 28, D:2) a +0 dagger (31, 28, D:2) a stone a +0 dagger (32, 28, D:2) a +0 hand axe (still there?) a +0 leather armour (still there?) (36, 33, D:2) a +0 ring mail (51, 3, D:2) 16 bolts Level 3 of the Dungeon (4, -9, D:3) a +0 dagger a +0 robe (10, -19, D:3) a +1 great sword a +0 robe (11, -42, D:3) a +0 pair of boots (20, -44, D:3) a +0 ring mail (22, -43, D:3) a +0 hunting sling (26, -11, D:3) a +1 vorpal flail (27, -13, D:3) a +0 leather armour a +0 dagger (27, -11, D:3) a +0 dagger (30, -24, D:3) a +0 flail a +0 robe (30, -18, D:3) a +0 trident 25 stones (31, -47, D:3) a +0 short sword (35, -56, D:3) a +0 short sword 2 stones (42, -20, D:3) 16 arrows (46, -12, D:3) a +0 vampiric dagger (52, -16, D:3) a +0 leather armour (56, -31, D:3) 18 sling bullets (57, -18, D:3) a +0 club a +4 quarterstaff (58, -33, D:3) a +0 dagger (59, -32, D:3) 7 sling bullets (60, -35, D:3) a +0 short sword (62, -47, D:3) 5 stones a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 6, D:4) 6 stones (3, 11, D:4) a +0 dagger (8, 27, D:4) the +1 chain mail "Nalearph" {-Tele Harm Fly Int-3} It affects your intelligence (-3). It grants you flight. It prevents most forms of teleportation. It increases damage dealt and taken. (13, 41, D:4) a +0 club (16, 6, D:4) 10 sling bullets (25, 19, D:4) a +0 short sword a +0 scale mail (36, 0, D:4) a +0 robe (43, 16, D:4) 11 stones (43, 27, D:4) a +0 whip (still there?) 5 stones (still there?) a kobold corpse (still there?) (44, 26, D:4) a scroll of identify (45, -14, D:4) a +0 quarterstaff (47, 1, D:4) 6 large rocks