Eryximachus Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, 1, D:1) 21 stones (6, -20, D:1) 11 sling bullets (19, -12, D:1) 14 bolts (22, -17, D:1) 12 bolts (22, -5, D:1) a +0 club (24, -29, D:1) a cursed -3 club (34, -16, D:1) a +0 club a +0 club (40, -6, D:1) a cursed -3 club (41, -24, D:1) a +0 ring mail (41, -18, D:1) a +0 club (41, 7, D:1) 17 bolts (42, -28, D:1) a +0 club (48, -18, D:1) 15 stones (48, -9, D:1) a +0 dagger (51, -5, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a stone (3, 2, D:2) 24 stones (6, 5, D:2) a potion of heal wounds (8, 2, D:2) a +0 ring mail (17, 14, D:2) a scroll of identify (21, 16, D:2) a scroll of enchant armour (43, -20, D:2) a +0 club (unseen) (43, -14, D:2) a scroll of immolation (44, 18, D:2) 22 arrows (51, -25, D:2) a wand of paralysis (9) (51, -17, D:2) a potion of attraction Level 3 of the Dungeon (2, 23, D:3) a +0 dagger (12, 35, D:3) a +0 dagger (18, 17, D:3) a +0 club (20, 27, D:3) a +0 leather armour (21, 30, D:3) a cursed -1 club (31, 32, D:3) a +0 club (38, 7, D:3) 11 bolts (38, 19, D:3) a +0 dagger a +0 club (39, 17, D:3) 14 stones (41, 16, D:3) a +0 hat a +0 mace a +0 animal skin (42, 16, D:3) a +0 dagger of holy wrath (43, 15, D:3) a +0 club (49, 4, D:3) a +0 whip Level 4 of the Dungeon [Shop] Xoineyma's Antique Weapon Shoppe the +0 shortbow of Fortitude {vorpal, rPois rC- rN++ Int+9} (876 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+9). It makes you vulnerable to cold. It protects you from poison. It greatly protects you from negative energy. a +0 vampiric trident (287 gold) a +0 hunting sling (34 gold) a +0 mace (69 gold) a +0 rapier (92 gold) a +0 hand axe (69 gold) a +0 flail of protection (142 gold) a +0 war axe (80 gold) a +0 long sword (80 gold) a +0 war axe (80 gold) (0, 0, D:4) 24 bolts (2, 34, D:4) a +0 cloak (5, 4, D:4) a +0 trident a cursed +0 leather armour a +0 ring mail (27, 19, D:4) a +3 dagger (37, -2, D:4) a +0 hand axe (42, 3, D:4) a +0 ring mail (47, 34, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, -19, D:5) a +0 short sword (16, 1, D:5) a +2 whip of pain (22, -27, D:5) a +0 dagger (23, -9, D:5) a +0 chain mail (24, -40, D:5) 21 stones (30, -33, D:5) a +0 long sword (42, -34, D:5) 14 arrows (44, 3, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 27 arrows (8, 8, D:6) a poisoned dart (9, 11, D:6) a +0 giant spiked club (19, -6, D:6) a cursed +0 ring mail a cursed +0 leather armour a +0 robe (20, -25, D:6) a cursed +0 spear (21, -25, D:6) a +0 spear (21, -24, D:6) the +1 whip "Kiss" {venom, *Rage rElec rF+ rN+} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It may make you go berserk in combat. (22, -25, D:6) a cursed +0 halberd (25, -7, D:6) a +0 robe of positive energy (34, 4, D:6) 13 arrows (35, 13, D:6) a +0 giant spiked club (36, 23, D:6) a +0 robe (37, 3, D:6) a +0 scale mail (40, -9, D:6) 25 stones (42, -18, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -4, D:7) 6 large rocks (4, 17, D:7) a +0 robe (14, 15, D:7) a cursed -1 giant club (20, 14, D:7) 15 stones (28, 6, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 8 stones (6, 20, D:8) 14 arrows (10, -23, D:8) a poisoned dart (12, -25, D:8) a poisoned dart (13, -25, D:8) a poisoned dart (16, -25, D:8) a potion of invisibility (19, -2, D:8) a +0 scythe (20, -25, D:8) a bullfrog corpse (30, -16, D:8) a +0 scythe (35, -12, D:8) 14 stones (39, -19, D:8) 23 arrows (42, -16, D:8) 12 gold pieces (48, -21, D:8) an adder corpse the Ecumenical Temple