Dungeon Crawl Stone Soup version 0.27.0 (webtiles) character file. Game seed: 14077568322752703178 30 Eryximachus the Magician (level 3, -4/21 HPs) Began as an Octopode Hedge Wizard on July 31, 2021. Slain by a goblin (6 damage) ... led by Robin ... on level 1 of the Dungeon. The game lasted 00:05:28 (2049 turns). Eryximachus the Magician (Octopode Hedge Wizard) Turns: 2049, Time: 00:05:30 Health: -4/21 AC: 5 Str: 9 XL: 3 Next: 20% Magic: 0/7 EV: 13 Int: 17 God: Gold: 10 SH: 0 Dex: 11 Spells: 3/8 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois + Reflect . (no amulet) rElec . Harm . T - +4 ring of protection rCorr . Rampage . v - ring of see invisible Will ..... d - ring of poison resistance Stlth +++....... P - ring of poison resistance HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations + Level 2.3 Summonings - Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 10% N/A 11% 2 B - Blink Tloc N/A N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 2% N/A 26% 2 Conjure Flame Conj/Fire 5% 6-21 34% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery d - a ring of poison resistance (on tentacle) v - a ring of see invisible (right tentacle) P - a ring of poison resistance (on tentacle) T - a +4 ring of protection (left tentacle) Scrolls e - 2 scrolls of amnesia {unknown} f - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} Potions c - a potion of flight {unknown} g - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ######### ........# .######.# .######.## .........######### ...............g@# .###.##..###.##### .###.##..###.# .#...........# .#........#### .#........# .###+##...#### .###.##...##≈# ..........##≈####### You could see a goblin (strong). Message History The goblin hits you but does no damage. Your crimson imp hits Robin. You hit Robin but do no damage. Robin is almost dead. You constrict Robin. You kill Robin! The hobgoblin barely misses your crimson imp. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your crimson imp closely misses the goblin. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The hobgoblin no longer looks unusually strong. The hobgoblin misses your crimson imp. The goblin hits your crimson imp with a +0 dagger. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the goblin. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Conjurations | 2 | 2.0 Summonings | 2 | 2.3 Dodging | | 2.0 Spellcasting | | 3.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 21 Constrict || 4 Tentacles || 1 Cast: Magic Dart || 31 Call Imp || 6 Stab: Sleeping || 1 Armor: Skin || 10 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, basic_ecumenical_altar, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, minmay_strange_pillars D:2: layout_rooms, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 65 | D:1 | Reached skill level 3 in Stealth 335 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 338 | D:1 | Learned a level 2 spell: Call Imp 816 | D:1 | Reached skill level 2 in Conjurations 935 | D:1 | Found a faded altar of an unknown god. 1518 | D:2 | Noticed Robin 1827 | D:2 | Learned a level 2 spell: Blink 1991 | D:2 | Reached skill level 2 in Summonings 2046 | D:2 | Killed Robin 2047 | D:2 | Reached XP level 3. HP: 5/21 MP: 1/7 2047 | D:2 | HP: 2/21 [goblin[Robin] (3)] 2049 | D:1 | Slain by a goblin Vanquished Creatures Robin (D:2) A dart slug (D:1) 3 ball pythons An endoplasm (D:1) 4 goblins 3 hobgoblins (D:1) A kobold (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Grand Total: 22 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2047 | 1976 | 71 | 1028 | 548 | 2 | 1023.5 | Dungeon | 2047 | 1976 | 71 | 1028 | 548 | 2 | 1023.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1817 daAuts D:2: 230 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 16 | 36.4 | 17 | 5 | 22.7 +---------+---------+-------+---------+---------+------- D:1 | 24 | 5 | 17.2 | 14 | 4 | 22.2 D:2 | 4 | 11 | 73.3 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+-------