Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 1232218460830512289 2 Eryximachus the Grave Robber (level 1, -1/15 HPs) Began as a Deep Dwarf Necromancer on Aug 14, 2021. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (89 turns). Eryximachus the Grave Robber (Deep Dwarf Necromancer) Turns: 89, Time: 00:01:45 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: + Level 2.2 Dodging + Level 2.5 Stealth + Level 1.8 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 28% N/A 3% 1 Vampiric Draining Necr 7% 2d7 11% 3 Animate Dead Necr 7% N/A 36% 4 Inner Flame Hex/Fire 1% N/A 56% 3 Agony Necr 14% N/A 71% 5 Cause Fear Hex 0% N/A 92% 4 Discord Hex 0% N/A 100% 8 Inventory: Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: * #.. , , , , *###..* #####+##### ,,.... ###.........### * #..##...8...†.8...## #..#..8...#'#...8..# , , *##..'.....##g##.....+ , #...'.....##>##.....+ , **#.....#..8...#g#...8..#, , , ###...##...8@gJ..8...##, ##.. ###.........###* ... *#####+##### * * * ##.. , ,, , #.. ,, , * K.. * , , * , * * ,, , * * ,* * * * , * You could see an endoplasm, a hobgoblin and a goblin. Message History Aim: a kobold, wielding a +0 short sword (chance to affect: 85%) The kobold writhes in agony. The goblin shouts! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded, chance to affect: 85%) The kobold writhes in agony. You kill the kobold! An endoplasm comes into view. The hobgoblin hits you but does no damage. Things that are here: a +0 short sword; a kobold corpse The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm quivers. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. You see here a quokka corpse. Things that are here: a +0 short sword; a kobold corpse Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 85%) The hobgoblin writhes in agony. The hobgoblin hits you. You die... Action || total -------------------------++------- Cast: Pain || 7 Armor: Robe || 1 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_corners, serial_shops, nicolae_shop_window_shopping, ebering_ecumenical_altar_rust, serial_park_tiny_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 74 | D:1 | HP: 1/15 [hobgoblin (2)] 89 | D:1 | Slain by a hobgoblin Vanquished Creatures A kobold (D:1) A quokka (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------