Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 16319160778366328148 150 Eryximachus the Caller (level 5, -2/31 HPs) Began as an Octopode Hedge Wizard on Aug 15, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:20 (4155 turns). Eryximachus the Caller (Octopode Hedge Wizard) Turns: 4155, Time: 00:07:21 Health: -2/31 AC: 1 Str: 10 XL: 5 Next: 32% Magic: 7/9 EV: 13 Int: 17 God: Gold: 104 SH: 0 Dex: 11 Spells: 5/10 levels left rFire . . . SeeInvis . j - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 2.7 Conjurations + Level 3.5 Summonings + Level 2.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Call Imp Summ 14% N/A 6% 2 c - Blink Tloc N/A N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 18% N/A 8% 1 Passwall Tmut/Erth 1% N/A 26% 2 Slow Hex 2% N/A 26% 2 Conjure Flame Conj/Fire 7% 6-21 30% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Swiftness Air 2% N/A 45% 3 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Invisibility Hex 1% N/A 100% 6 Inventory: Hand Weapons j - a +2 short sword of venom (weapon) Missiles k - 14 poisoned darts (quivered) Armour b - a +0 hat (worn) Magical Staves a - a staff of air {!a} Scrolls d - a scroll of magic mapping {unknown} i - a scroll of enchant weapon {unknown} l - 2 scrolls of identify {unknown} n - a scroll of teleportation {unknown} Potions c - a potion of invisibility {unknown} e - a potion of heal wounds {unknown} f - a potion of might {unknown} g - a potion of flight {unknown} h - 3 potions of mutation {unknown} m - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Okawaru Annotations: D:3 exclusions: 2 orcs and orc priest ...##.# #.......)...8▒.....# ...##.# #......)▒....▒▒....# †.(##.######.......▒.....▒....# #####.#...##.......▒▒.⌠.⚑▒....# #.#.#.##........▒....▒....# #.#.#.##........▒▒..▒▒....# #####'#.#.##.........▒▒▒▒.....# ..........##...5o...........).# ..........#....o@.............# .........##.#'#####...^.......# ...........<#.### #...........### ................................. ....§.........######..#######.### ..............# ##.# #.# ..........###.# #.## #.# ..........# .# ####..######.# ..........# #.####............# You could see an orc priest (ally target), an orc and a friendly shadow imp (summoned). Message History Reactivating autopickup. You feel a bit more experienced. Your Translocations skill increases to level 2! There is an open door here. Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. Magic restored. An orc is nearby! An orc is nearby! An orc is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest shouts! The orc priest begins to cast a cantrip, but forgets the words! The orc closely misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc priest looks satisfied for a moment. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The orc closely misses you. You closely miss the orc priest. Your grab misses the orc priest. The orc priest barely misses you. The orc closely misses you. You closely miss the orc priest. You grab the orc priest. You constrict the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Conjurations | 2 | 2.7 Summonings | 2 3 | 3.5 Translocations | 2 | 2.0 Dodging | | 2.0 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Tentacles | 12 | 4 || 16 Constrict | 14 | 7 || 21 Short sword | 20 | 28 || 48 Throw: Dart | | 2 || 2 Cast: Magic Dart | 34 | || 34 Call Imp | 9 | 12 || 21 Stab: Sleeping | 3 | 1 || 4 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 20 | 22 || 42 Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, serial_bayou_crossing D:3: layout_basic, gammafunk_temple_overflow_pools, st_stairs_6, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 363 | D:1 | Reached skill level 3 in Stealth 408 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 443 | D:1 | Learned a level 2 spell: Call Imp 446 | D:1 | Learned a level 2 spell: Blink 703 | D:1 | Reached skill level 2 in Conjurations 1505 | D:2 | Reached skill level 2 in Summonings 1505 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/7 2638 | D:2 | Reached skill level 3 in Summonings 2665 | D:2 | Found a faded altar of an unknown god. 2771 | D:3 | Reached XP level 4. HP: 18/27 MP: 5/8 3955 | D:3 | Found a broken altar of Ashenzari. 3955 | D:3 | Found an iron altar of Okawaru. 3960 | D:3 | Reached XP level 5. HP: 17/31 MP: 9/9 4089 | D:3 | Reached skill level 2 in Translocations 4155 | D:3 | Killed from afar by an orc priest Vanquished Creatures An orc wizard (D:3) 2 adders 3 worms 4 dart slugs An endoplasm (D:1) A giant cockroach (D:2) 4 goblins 2 hobgoblins 2 jackals (D:3) A quokka (D:1) 3 ball pythons 3 bats (D:2) 4 frilled lizards 6 kobolds 4 rats 41 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:3) An iguana (D:3) 2 adders (D:2) A dart slug (D:2) An orc (D:3) A quokka (D:2) A ball python (D:2) A kobold (D:2) 9 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 51 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4160 | 4009 | 151 | 2080 | 1105 | 3 | 1386.7 | Dungeon | 4160 | 4009 | 151 | 2080 | 1105 | 3 | 1386.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1813 daAuts D:3: 1208 daAuts D:1: 1139 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 215 | 0 | 0.0 | 50 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 70 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 126 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------