Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 12391039523212138502 30 Eryximachus the Magician (level 3, -1/21 HPs) Began as an Octopode Hedge Wizard on Aug 16, 2021. Slain by a goblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (2366 turns). Eryximachus the Magician (Octopode Hedge Wizard) Turns: 2366, Time: 00:05:29 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 18% Magic: 6/7 EV: 13 Int: 17 God: Gold: 56 SH: 0 Dex: 11 Spells: 3/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations * Level 2.2 Summonings - Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 10% N/A 11% 2 c - Blink Tloc N/A N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 2% N/A 26% 2 Conjure Flame Conj/Fire 5% 6-21 34% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) c - a +0 kite shield f - a +0 tower shield Scrolls e - a scroll of blinking {unknown} g - a scroll of vulnerability {unknown} h - a scroll of magic mapping {unknown} Potions d - 3 potions of ambrosia {unknown} i - 2 potions of curing {unknown} j - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .....# ............... .....# ............... .....# ............... .....# ..........[.... .....## ### ............... ...#..###### .. ###...#........ #..##......# #. ##........... .#.##......# #.### .###......... ...........## #g@.## .##......... ....##......# ##...##..#......... ....##.(....# #....##.#......... ....##......## ##....#.##........ .............# ##...#..#.......# ...##........# ###†...#.##.###. ....#........# ...####.#.##.#... .............# #......#.##...## ...#..###..### ####.....##.### You could see a goblin. Message History You constrict the rat. You kill the rat! The goblin shoots a stone. The stone hits you. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone closely misses you. The goblin unwields a +0 hunting sling. The goblin wields a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Conjurations | 2 | 2.0 Summonings | 2 | 2.2 Dodging | | 2.0 Spellcasting | | 3.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 12 Constrict || 7 Tentacles || 3 Cast: Magic Dart || 49 Call Imp || 2 Stab: Sleeping || 1 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: minmay_evil_eye, layout_rooms, chequers_arboretum Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 185 | D:1 | Reached skill level 3 in Stealth 247 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 297 | D:1 | Learned a level 2 spell: Call Imp 425 | D:1 | Reached skill level 2 in Conjurations 428 | D:1 | Learned a level 2 spell: Blink 1178 | D:1 | Found a faded altar of an unknown god. 1178 | D:1 | Noticed a shining eye 1183 | D:1 | Noticed a great orb of eyes 1199 | D:1 | Noticed a floating eye 1199 | D:1 | Noticed a shining eye 2000 | D:2 | Reached skill level 2 in Summonings 2000 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 2365 | D:2 | HP: 2/21 [goblin (4)] 2366 | D:2 | Slain by a goblin Vanquished Creatures 3 endoplasms 2 giant cockroaches 2 goblins 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 5 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 23 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2365 | 2355 | 10 | 1137 | 781 | 2 | 1182.5 | Dungeon | 2365 | 2355 | 10 | 1137 | 781 | 2 | 1182.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1578 daAuts D:2: 787 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 1 | 2.3 | 22 | 1 | 4.3 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 15 | 1 | 6.2 | 6 | 1 | 14.3 +---------+---------+-------+---------+---------+-------