Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 7809551209217273007 105 Eryximachus the Magician (level 4, -6/28 HPs) Began as an Octopode Hedge Wizard on Sept 2, 2021. Mangled by a wyvern skeleton (13 damage) ... on level 6 of the Dungeon. The game lasted 00:09:09 (3450 turns). Eryximachus the Magician (Octopode Hedge Wizard) Turns: 3450, Time: 00:09:10 Health: -6/28 AC: 1 Str: 9 XL: 4 Next: 81% Magic: 0/8 EV: 13 Int: 17 God: Gold: 91 SH: 0 Dex: 11 Spells: 4/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 91 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 2.4 Conjurations * Level 3.0 Summonings + Level 1.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 12% N/A 8% 2 c - Blink Tloc N/A N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 2% N/A 26% 2 Conjure Flame Conj/Fire 6% 6-21 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} g - 3 scrolls of vulnerability {unknown} j - a scroll of holy word {unknown} k - a scroll of blinking {unknown} Potions c - a potion of ambrosia {unknown} h - a potion of haste {unknown} i - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: (.#..........#.##..## ..###.#.........#...## ##...####.##......# #.................#### .#........##.....#....## .........####..........# ....>..................# .........#...........### .........#..@Z5......# .........#...55..##..## .........>.......#..#.# ................###..## ...........#...## #### .........####### ......#... ......#...# .........## You could see a wyvern skeleton (ally target), 2 friendly crimson imps and a friendly white imp (summoned). Message History You start waiting. A wyvern skeleton is nearby! Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The wyvern skeleton barely misses you. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The wyvern skeleton bites you! Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The wyvern skeleton closely misses you. The wyvern skeleton barely misses you. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The wyvern skeleton bites you! * * * LOW HITPOINT WARNING * * * Your white imp hits the wyvern skeleton. Your white imp freezes the wyvern skeleton. The wyvern skeleton resists. You hit the wyvern skeleton. You squeeze the wyvern skeleton, but do no damage. The wyvern skeleton is lightly damaged. The wyvern skeleton closely misses you. Your white imp completely misses the wyvern skeleton. The wyvern skeleton bites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.0 Summonings | 2 3 | 3.0 Conjurations | 2 | 2.4 Dodging | | 2.0 Spellcasting | | 3.0 Translocations | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 44 | 7 || 51 Constrict | 16 | 2 || 18 Tentacles | 7 | 4 || 11 Cast: Magic Dart | 36 | 2 || 38 Call Imp | 18 | 7 || 25 Use: Potion | 2 | || 2 Stab: Sleeping | 4 | || 4 Armor: Skin | 3 | 1 || 4 Dodge: Dodged | 25 | 10 || 35 Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic, serial_bayou_pond_c, item_on_display_a, uniq_jessica D:3: layout_loops_ring, uniq_sigmund D:5: layout_loops_ring, temple_doors_e D:6: layout_cave_pools, gammafunk_ghost_stat_death Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 72 | D:1 | Reached skill level 3 in Stealth 112 | D:1 | Found a faded altar of an unknown god. 431 | D:1 | Reached XP level 2. HP: 17/18 MP: 0/6 486 | D:1 | Learned a level 2 spell: Call Imp 489 | D:1 | Learned a level 2 spell: Blink 539 | D:1 | Reached skill level 1 in Fighting 1165 | D:1 | Reached XP level 3. HP: 21/23 MP: 4/7 1556 | D:2 | Reached skill level 2 in Summonings 1988 | D:2 | Reached skill level 2 in Conjurations 1994 | D:2 | HP: 1/23 [poisoned by an adder] 2990 | D:2 | Noticed Jessica 3003 | D:2 | Killed Jessica 3004 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/8 3158 | D:3 | You fall into a shaft and drop 3 floors! 3236 | D:5 | Entered Level 5 of the Dungeon 3236 | D:5 | Noticed a necrophage 3322 | D:6 | Reached skill level 3 in Summonings 3450 | D:6 | Mangled by a wyvern skeleton Vanquished Creatures A water moccasin skeleton (D:6) An adder (D:2) A worm (D:2) An orc (D:6) 4 ball pythons 2 endoplasms 3 hobgoblins 4 jackals (D:1) 2 kobolds (D:2) 3 quokkas 3 bats 2 goblins (D:1) 6 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) 2 worms (D:2) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) 2 jackals (D:1) A kobold (D:1) A quokka (D:2) A ball python (D:1) A rat (D:2) 13 creatures vanquished. Vanquished Creatures (others) 8 plants (D:2) 8 creatures vanquished. Grand Total: 54 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3459 | 3433 | 26 | 1620 | 813 | 5 | 691.8 | Dungeon | 3459 | 3433 | 26 | 1620 | 813 | 5 | 691.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1780 daAuts D:1: 1357 daAuts D:6: 290 daAuts D:3: 29 daAuts D:5: 1 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 131 | 19 | 12.7 | 45 | 1 | 2.2 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 40 | 19 | 32.2 | 17 | 1 | 5.6 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:6 | 51 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------