Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 6208134846546315974 366 Eryximachus the Caller (level 6, -3/38 HPs) Began as an Octopode Hedge Wizard on Sept 10, 2021. Slain by a centaur (6 damage) ... on level 3 of the Dungeon. The game lasted 00:17:37 (7167 turns). Eryximachus the Caller (Octopode Hedge Wizard) Turns: 7167, Time: 00:17:38 Health: -3/38 AC: 1 Str: 9 XL: 6 Next: 68% Magic: 4/10 EV: 13 Int: 19 God: Gold: 214 SH: 0 Dex: 11 Spells: 6/11 levels left rFire . . . SeeInvis . m - +2 whip (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . W - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 214 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 5.0 Summonings + Level 2.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Call Imp Summ 21% N/A 3% 2 c - Blink Tloc N/A N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 84% N/A 1% 1 Apportation Tloc 26% N/A 4% 1 Animate Skeleton Necr 4% N/A 16% 1 Beastly Appendage Tmut 4% N/A 16% 1 Corona Hex 2% N/A 16% 1 Freeze Ice 8% 1d3 16% 1 Slow Hex 2% N/A 22% 2 Wereblood Tmut 2% N/A 22% 2 Conjure Flame Conj/Fire 8% 6-21 24% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 30% 3 Frozen Ramparts Ice 4% 1d2 41% 3 Spider Form Tmut/Pois 1% N/A 41% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Inventory: Hand Weapons m - a +2 whip of pain (weapon) Armour b - a +0 hat (worn) Jewellery S - a +6 ring of strength W - a ring of willpower (left tentacle) Scrolls c - a scroll of enchant weapon {unknown} d - 8 scrolls of identify {unknown} e - a scroll of immolation {unknown} f - 5 scrolls of amnesia {unknown} g - a scroll of teleportation {@r2} o - a scroll of vulnerability {unknown} Potions a - a potion of brilliance {unknown} h - a potion of berserk rage {unknown} i - 2 potions of lignification {unknown} j - a potion of curing {unknown} k - a potion of heal wounds {unknown} l - 2 potions of degeneration {unknown} n - 2 potions of ambrosia {unknown} p - 2 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 = Annotations: D:4 1 runed translucent door, hawla's ghost, weakling DEDe D:5 exclusions: necrophage and two-headed ogre ...##...##..#.## #............. ....#..#.......### #.#........... .........###.....###.##.)........ ........##........##............# .#.##...##........#####.......... .........<.......ยง............... .#..#.............#####.......... .##.#...........).# #.......... .##.#....>.....5@.# #.......... .##.............cr.# ##........# ##[.................# ##......## #.............$.#....# ######## ................#.#### #...............#.# ................#.. ...........###.. .. ##........## # You could see a centaur (ally target), a rat and a friendly white imp (summoned). Message History Your shadow imp dies! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 shortbow. The centaur hits you! * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Your white imp hits the centaur but does no damage. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You completely miss the centaur. You squeeze the centaur! The centaur is moderately wounded. Your white imp barely misses the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. Your white imp closely misses the centaur. You hit the centaur. The centaur is severely wounded. The centaur hits you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Conjurations | 2 3 | 3.0 Summonings | 3 4 5 | 5.0 Fighting | 1 | 1.0 Translocations | 2 | 2.7 Dodging | | 2.0 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 51 | 9 || 60 Constrict | 9 | 14 || 23 Tentacles | 7 | 9 || 16 Whip | | 46 || 46 Cast: Magic Dart | 41 | 5 || 46 Call Imp | 18 | 44 || 62 Use: Scroll | | 1 || 1 Stab: Sleeping | 3 | 11 || 14 Distracted | | 1 || 1 Armor: Skin | 4 | 6 || 10 Dodge: Dodged | 30 | 35 || 65 Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_02, kennysheep_nub D:3: layout_rooms, serial_shops, nicolae_diamond_shop, kennysheep_generic_room_7 D:4: layout_basic, ebering_ghost_sewer_d D:5: layout_layer_cave, serial_shops, kennysheep_mini Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 226 | D:1 | Reached skill level 3 in Stealth 326 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/6 407 | D:1 | Reached skill level 2 in Conjurations 455 | D:1 | Learned a level 2 spell: Call Imp 458 | D:1 | Learned a level 2 spell: Blink 1174 | D:1 | Found a faded altar of an unknown god. 1272 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1660 | D:2 | Reached skill level 3 in Conjurations 1663 | D:2 | HP: 2/21 [poisoned by an adder] 2925 | D:2 | Reached XP level 4. HP: 9/27 MP: 2/8 3380 | D:2 | Reached skill level 2 in Summonings 3574 | D:3 | Reached skill level 1 in Fighting 3711 | D:3 | Noticed a centaur 3744 | D:3 | Found Lyuskaoj's Jewellery Boutique. 3744 | D:3 | You fall into a shaft and drop 2 floors! 3744 | D:5 | Entered Level 5 of the Dungeon 3752 | D:4 | Noticed a scorpion 4086 | D:5 | Noticed a necrophage 4121 | D:5 | Noticed a two-headed ogre 4383 | D:5 | Reached skill level 3 in Summonings 4383 | D:5 | Reached XP level 5. HP: 19/33 MP: 3/9 4938 | D:5 | Noticed a water moccasin 4939 | D:5 | Noticed a phantom 5385 | D:3 | Reached skill level 4 in Summonings 5697 | D:4 | Reached XP level 6. HP: 21/38 MP: 4/10 5997 | D:4 | Reached skill level 2 in Translocations 6840 | D:4 | Reached skill level 5 in Summonings 7093 | D:4 | Found a runed translucent door. 7099 | D:4 | Noticed hawla's ghost (weakling DEDe) 7166 | D:3 | HP: 3/38 [centaur (2)] 7167 | D:3 | Slain by a centaur Vanquished Creatures A phantom (D:4) A scorpion (D:4) A centaur zombie (D:4) 5 adders 2 orcs 8 ball pythons 3 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 3 jackals (D:1) 7 kobolds 2 quokkas 3 bats 5 frilled lizards 8 rats 62 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) A water moccasin skeleton (D:5) A centaur zombie (D:5) A hound (D:4) An iguana (D:5) 2 adders (D:5) A worm (D:3) A dart slug (D:4) 7 orcs 3 endoplasms A hobgoblin (D:4) 2 jackals (D:2) A ball python (D:3) A frilled lizard (D:2) 2 goblins 26 creatures vanquished. Grand Total: 88 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7174 | 7044 | 130 | 3253 | 2566 | 5 | 1434.8 | Dungeon | 7174 | 7044 | 130 | 3253 | 2566 | 5 | 1434.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2051 daAuts D:4: 1748 daAuts D:2: 1493 daAuts D:5: 1187 daAuts D:3: 693 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 507 | 16 | 3.1 | 86 | 2 | 2.3 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 47 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 45 | 16 | 26.2 | 21 | 2 | 8.7 D:4 | 261 | 0 | 0.0 | 17 | 0 | 0.0 D:5 | 109 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------