Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 9664496644501246053 2258 Eryximachus the Shield-Bearer (level 9, -1/44 HPs) Began as a Vine Stalker Hedge Wizard on Feb 6, 2022. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon on Feb 7, 2022. The game lasted 00:27:16 (7739 turns). Eryximachus the Shield-Bearer (VSWz) Turns: 7739, Time: 00:27:16 Health: -1/44 AC: 15 Str: 13 XL: 9 Next: 38% Magic: 9/16 EV: 10 Int: 18 God: Gold: 514 SH: 10 Dex: 18 Spells: 3/16 levels left rFire + . . SeeInvis + I - +7 hand axe "Hekei" {protect, Dex+4} rCold . . . Faith . m - +0 kite shield rNeg . . . Spirit + G - +2 leather armour {rF+} rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . t - +0 pair of gloves Will +.... h - +1 pair of boots Stlth ++........ x - amulet of the acrobat HPRegen 0.94/turn b - ring of see invisible MPRegen 0.15/turn (no ring) @: lethally poisoned (-1 -> -30), under a protective aura A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 514 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom I - the +7 hand axe "Hekei" (weapon) {protect, Dex+4} (You found it on level 5 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). Missiles l - 225 stones s - a throwing net A - 2 poisoned darts (quivered) B - 5 curare-tipped darts Armour c - a +0 hat (worn) h - a +1 pair of boots (worn) m - a +0 kite shield (worn) t - a +0 pair of gloves (worn) C - a +0 cloak G - a +2 leather armour of fire resistance (worn) L - a +0 buckler Jewellery b - a ring of see invisible (left hand) x - an amulet of the acrobat (around neck) Wands H - a wand of polymorph (6) J - a wand of flame (18) Scrolls a - 2 scrolls of holy word f - a scroll of blinking {unknown} i - a scroll of fog {unknown} j - 2 scrolls of teleportation k - 3 scrolls of fear {unknown} o - a scroll of torment {unknown} p - 2 scrolls of magic mapping {unknown} q - a scroll of vulnerability {unknown} r - 2 scrolls of immolation {unknown} u - 2 scrolls of silence {unknown} w - 2 scrolls of noise {unknown} y - 2 scrolls of enchant weapon {unknown} E - a scroll of amnesia {unknown} F - 3 scrolls of identify K - 2 scrolls of summoning {unknown} Potions d - 3 potions of invisibility {unknown} e - a potion of lignification n - a potion of haste {unknown} v - a potion of flight {unknown} z - 5 potions of curing {unknown} D - a potion of magic {unknown} Skills: + Level 3.2 Fighting - Level 2.0 Dodging - Level 3.0 Stealth * Level 5.2 Shields - Level 4.0 Spellcasting - Level 5.0 Conjurations - Level 4.0 Summonings - Level 4.0 Translocations + Level 3.7 Air Magic + Level 3.7 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 7% 1 b - Call Imp Summ 18% N/A 16% 2 c - Blink Tloc 36% N/A 16% 2 d - Mephitic Cloud Conj/Pois/Air 18% N/A 28% 3 e - Fireball Conj/Fire 6% 3d5 99% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 11% 2 Lesser Beckoning Tloc 18% N/A 30% 3 Swiftness Air 17% N/A 34% 3 Slow Hex 12% N/A 47% 1 Conjure Flame Conj/Fire 12% 6-21 50% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 63% 2 Passwall Tmut/Erth 2% N/A 63% 2 Confusing Touch Hex 3% N/A 85% 3 Inner Flame Hex/Fire 3% N/A 85% 3 Vampiric Draining Necr 3% 2d6 85% 3 Fulminant Prism Conj/Hex 6% 3d7 88% 4 Manifold Assault Tloc 18% N/A 96% 5 Cause Fear Hex 1% N/A 99% 4 Starburst Conj/Fire 6% 6d4 100% 6 Discord Hex 1% N/A 100% 8 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Sewer (visited) Altars: Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Wu Jian Yredelemnul Zin The Shining One Annotations: D:4 Grinder, Menkaure D:7 Joseph Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The water moccasin poisons you! The centaur zombie hits you but does no damage. You block the centaur zombie's attack. The water moccasin misses you. The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. You hit the centaur zombie. You feel very sick. The water moccasin bites you. The centaur zombie hits you but does no damage. You block the centaur zombie's attack. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You block the centaur zombie's attack. The centaur zombie closely misses you. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is almost dead. You hit the centaur zombie. You feel very sick. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The water moccasin bites you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You block the centaur zombie's attack. x2 You closely miss the water moccasin. The water moccasin is almost dead. You slash the centaur zombie! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. You block the centaur zombie's attack. The centaur zombie kicks you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is almost dead. You hit the centaur zombie. You die... ########.........# #.........# .##+ #.........# .... #.........# ....8 #.........##...!. #................ #...............# #........ZS....## #......$.@###### #$........# #....≈....# ####.≈≈##.# #≈.≈ #.# #≈.# #.. ≈≈≈# ≈#. ### ≈ . You could see a water moccasin and a centaur zombie. Vanquished Creatures Eustachio (D:5) Edmund (D:5) A water moccasin (D:7) Duvessa (D:5) A sky beast (D:6) A black bear (D:6) An ogre (D:6) A centaur (D:6) A phantom (D:4) A gnoll sergeant (D:7) 2 scorpions (D:5) Dowan (D:5) A water moccasin skeleton (D:5) 2 centaur zombies (D:5) 3 hounds 3 jellies 2 orc priests (D:6) A gnoll shaman (D:6) 4 iguanas 2 orc wizards (D:7) A killer bee zombie (D:6) A hound skeleton (D:4) 15 gnolls 5 adders A river rat (Sewer) A white imp (D:6) An ufetubus (D:4) An adder skeleton (D:4) An adder zombie (D:5) 4 dart slugs 17 orcs 3 bats 12 endoplasms 7 giant cockroaches 5 goblins 4 hobgoblins A jackal (D:2) 8 quokkas 7 ball pythons 3 frilled lizards 8 kobolds 7 rats 144 creatures vanquished. Vanquished Creatures (collateral kills) A necrophage (D:5) A bullfrog zombie (D:4) A hound (D:4) A jelly (D:4) Jessica (D:3) A hell rat (Sewer) 3 adders 2 gnolls A worm (D:3) A bat (D:1) A giant cockroach (D:3) A goblin (D:4) 2 kobolds 17 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 3 plants (D:5) 5 toadstools (D:3) 9 creatures vanquished. Grand Total: 170 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Vine Stalker Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 295 | D:1 | Reached XP level 2. HP: 12/13 MP: 4/7 298 | D:1 | Learned a level 2 spell: Call Imp 301 | D:1 | Learned a level 2 spell: Blink 596 | D:1 | Reached XP level 3. HP: 15/16 MP: 5/9 1533 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1533 | D:2 | Reached XP level 4. HP: 19/21 MP: 8/10 3023 | D:2 | Reached XP level 5. HP: 22/24 MP: 6/12 3091 | D:2 | Found a faded altar of an unknown god. 3096 | D:2 | Got Plato's Incunabulum of Hexes 3531 | D:3 | Found a glowing golden altar of the Shining One. 3664 | D:3 | Reached skill level 1 in Fighting 4022 | D:3 | Noticed Jessica 4038 | D:3 | Killed Jessica 4039 | D:3 | Reached XP level 6. HP: 30/30 MP: 9/13 4658 | D:4 | Reached XP level 7. HP: 35/35 MP: 14/14 4765 | D:3 | Learned a level 3 spell: Mephitic Cloud 4771 | D:3 | Learned a level 5 spell: Fireball 4890 | D:4 | Noticed Grinder 4901 | D:4 | Found a white marble altar of Elyvilon. 4938 | D:4 | Found a staircase to the Ecumenical Temple. 4953 | D:4 | Noticed Menkaure 4968 | D:5 | Entered Level 5 of the Dungeon 5078 | D:5 | Found a glowing drain. 5087 | Sewer | Entered a sewer 5186 | Sewer | Reached skill level 1 in Shields 5282 | D:5 | Reached skill level 1 in Air Magic 5282 | D:5 | Reached skill level 1 in Poison Magic 5388 | Temple | Entered the Ecumenical Temple 5670 | D:5 | Noticed Eustachio 5690 | D:5 | Killed Eustachio 5691 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 5691 | D:5 | Reached XP level 8. HP: 29/40 MP: 7/15 5729 | D:5 | Identified the +7 hand axe "Hekei" {protect, Dex+4} 5919 | D:5 | Noticed Duvessa 5919 | D:5 | Noticed Dowan 5947 | D:5 | Killed Duvessa 5952 | D:5 | Killed Dowan 5991 | D:5 | Noticed Edmund 6007 | D:5 | Killed Edmund 6221 | D:5 | Found a hazy altar of Hepliaklqana. 6225 | D:5 | Found a shadowy altar of Dithmenos. 6225 | D:5 | Noticed a shadow 6871 | D:6 | Reached XP level 9. HP: 42/44 MP: 14/16 6933 | D:6 | Found a sacrificial altar of Ru. 6935 | D:6 | Found an ornate altar of the Wu Jian Council. 7099 | D:6 | Reached skill level 5 in Conjurations 7448 | D:7 | Noticed Joseph 7618 | D:7 | Reached skill level 5 in Shields 7739 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_close_crescents D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, minmay_randomly_rotated_circles D:3: layout_basic, lemuel_crystal_altar, minmay_gold_behind_fungi, uniq_jessica D:4: minmay_bubble_buster, layout_cave_pools, marbit_many_paths, minmay_temple_entry_from_below_a, corexii_item_surrounded_by_moat, uniq_menkaure, uniq_grinder D:5: layout_loops_ring, riverfiend_overflow_shadow_ancestor, gup_sewer_entry_pipe, chequers_big_river, uniq_crazy_yiuf_cottage, uniq_eustachio, uniq_edmund, uniq_duvessa D:6: layout_loops_ring, nicolae_overflow_hidden_temple D:7: layout_basic, general_overflow_altar, minivault_23, chequers_serial_rivers_small_b, david_defended_altar_orc, uniq_joseph Temple: jpeg_temple_island Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 | 3.0 Summonings | 2 3 4 | 4.0 Dodging | 2 | 2.0 Spellcasting | 4 | 4.0 Fighting | 1 2 3 | 3.2 Translocations | 2 4 | 4.0 Shields | 2 4 5 | 5.2 Conjurations | 2 4 5 | 5.0 Air Magic | 1 3 | 3.7 Poison Magic | 1 3 | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 25 | 128 | 157 || 310 Bite | 3 | 39 | 91 || 133 Punch | 1 | 2 | 4 || 7 Hand axe | | | 155 || 155 Throw: Throwing net | | | 1 || 1 Cast: Magic Dart | 44 | 11 | || 55 Call Imp | 4 | 23 | 12 || 39 Use: Scroll | | 3 | 1 || 4 Stab: Sleeping | 1 | 3 | 7 || 11 Distracted | | 2 | 4 || 6 Armor: Robe | 5 | 13 | 60 || 78 Leather armour | | | 94 || 94 Dodge: Dodged | 16 | 66 | 224 || 306 Block: Kite shield | | | 48 || 48