Eryximachus Level 1 of the Dungeon (0, 0, D:1) 20 arrows (6, -5, D:1) a +0 robe (8, -12, D:1) a +0 dagger (16, -8, D:1) a +0 whip (25, 4, D:1) a +0 barding (29, -11, D:1) a +0 dagger (34, -27, D:1) a +0 dagger (34, 10, D:1) a +0 club (39, 7, D:1) 25 sling bullets Level 2 of the Dungeon (17, 14, D:2) 17 sling bullets (33, 2, D:2) a +0 short sword (42, -2, D:2) a +0 hand axe a +0 chain mail (43, -7, D:2) a +0 dagger (47, -2, D:2) 24 sling bullets (48, 3, D:2) 14 arrows (49, -5, D:2) a +0 ring mail (59, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 26 bolts (6, 1, D:3) 2 boomerangs (9, -2, D:3) a +0 club (13, 32, D:3) a +0 short sword (17, 22, D:3) a +0 whip (26, 8, D:3) a +0 chain mail (33, 14, D:3) a +0 ring mail (53, 7, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a scarf of invisibility (11, 21, D:4) 2 scrolls of vulnerability (14, 27, D:4) a +0 club (19, 12, D:4) a poisoned dart (20, 15, D:4) a book of Spatial Translocations (29, 21, D:4) a +0 dagger (41, 26, D:4) 11 sling bullets a +0 club a +0 hunting sling (46, 12, D:4) a manual of Necromancy (50, 18, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Vaimuapi's Firing Range a +0 arbalest (67 gold) 25 arrows (75 gold) 6 boomerangs (45 gold) the +2 longbow of the New World {venom, SInv Stlth+} (441 gold) Any ammunition fired from it poisons the flesh of those it strikes. SInv: It lets you see invisible. Stlth: It makes you more stealthy. 4 datura-tipped darts (24 gold) a +0 hand crossbow (52 gold) 13 arrows (39 gold) 17 bolts (51 gold) (0, 0, D:5) a scroll of torment (0, 19, D:5) a +0 robe a +0 dagger (1, 18, D:5) a +0 war axe (26, 1, D:5) a +0 hand axe (26, 13, D:5) a sling bullet (26, 18, D:5) an arrow (27, 14, D:5) a +0 flail a +0 scale mail (27, 18, D:5) an atropa-tipped dart (28, 13, D:5) a sling bullet a bolt a sling bullet (28, 14, D:5) a bolt (28, 16, D:5) a javelin (29, 23, D:5) a +3 rapier (30, 11, D:5) a +0 giant club (still there?) an ogre skeleton (still there?) (31, 3, D:5) a +0 ring mail (32, 11, D:5) a +0 leather armour a +0 mace (32, 12, D:5) a +0 hand axe (34, 3, D:5) a +0 cloak (35, 15, D:5) a +0 short sword a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces (3, -3, D:6) a +0 cloak (5, 5, D:6) 14 gold pieces (8, 2, D:6) a +0 spear (still there?) a gnoll corpse (still there?) (16, -8, D:6) a +0 whip (still there?) a +0 leather armour (still there?) a gnoll corpse (still there?) (16, -6, D:6) a +0 whip (23, -28, D:6) a +0 hand axe a +0 leather armour (26, 20, D:6) a hound corpse (skeletalised by now) (34, 10, D:6) a +0 hunting sling (54, 2, D:6) 20 bolts (55, -4, D:6) a +0 trident