Eryximachus Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -20, D:1) a +0 cloak (13, 0, D:1) a +0 dagger (16, -5, D:1) a +0 dagger (23, -8, D:1) a +1 pair of gloves (28, 14, D:1) a +0 scale mail (35, 3, D:1) a +0 leather armour (47, -15, D:1) a +1 pair of boots Level 2 of the Dungeon (0, 21, D:2) a +0 sling a +0 club (3, 9, D:2) a +0 whip (36, 42, D:2) a +0 flail (39, 33, D:2) a +0 club (40, 14, D:2) a +0 war axe (44, 31, D:2) a +0 club (46, 30, D:2) a +0 halberd (47, 30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -38, D:3) a +0 hand axe (10, -8, D:3) a +0 spear a +0 flail (13, -9, D:3) a +0 halberd (15, -20, D:3) a staff of poison {!a} (40, -36, D:3) a +0 sling (40, -35, D:3) a +0 short sword (41, -33, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (4, -7, D:4) a +0 robe (5, -5, D:4) a +0 short sword (5, -4, D:4) a +2 dagger of freezing (6, 5, D:4) a +0 short sword (7, 8, D:4) a +0 dagger a +0 robe (7, 10, D:4) a +0 whip a +0 scale mail (14, -40, D:4) a +0 flail a +0 scale mail a +0 war axe a +0 leather armour (16, -40, D:4) a +0 club (26, 10, D:4) a +0 mace (31, -5, D:4) a +0 club (40, -19, D:4) a +2 dagger of speed a +0 leather armour of cold resistance (42, -3, D:4) a +0 dagger (42, 5, D:4) a +0 ring mail a +0 dagger Level 5 of the Dungeon (7, -8, D:5) a +0 dagger (14, 15, D:5) a +0 hand axe (17, 33, D:5) a +0 war axe a +0 leather armour (29, 21, D:5) a +0 shortbow (30, 11, D:5) a +0 flail a +0 leather armour (30, 20, D:5) a +0 hand axe (31, 10, D:5) a +0 dagger (31, 17, D:5) a +0 sling (31, 19, D:5) a +0 falchion (31, 26, D:5) 2 javelins a +0 chain mail a +0 mace (32, -6, D:5) a +0 hand axe a +0 robe (32, -5, D:5) a +0 robe a +3 hand axe (33, 20, D:5) a +0 club (45, 10, D:5) a +0 falchion (49, 0, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 4 stones (0, 1, D:6) a +8 giant spiked club (unseen) (5, 0, D:6) a +4 demon blade of flaming (unseen) (5, 1, D:6) a +0 quarterstaff (9, -1, D:6) a +2 hand crossbow of flaming (10, -3, D:6) a +0 hand axe a +0 leather armour (12, 2, D:6) a +0 whip of draining (13, -3, D:6) a +0 giant club (13, 6, D:6) a +0 shortbow (17, 14, D:6) a +2 robe of positive energy a +0 trident (18, -21, D:6) a +0 falchion (24, 14, D:6) a +0 mace a +0 shortbow (29, -28, D:6) a +0 club a +0 leather armour a +0 mace a +0 leather armour (29, -27, D:6) a +0 whip a +0 dagger a +0 robe (37, -6, D:6) a +0 robe a +0 dagger (37, 2, D:6) a +0 whip a +0 flail (39, 0, D:6) a +0 club (40, -1, D:6) a +0 club (42, -8, D:6) a +0 sling a +0 chain mail a +0 mace (42, -6, D:6) a +0 ring mail a +0 hand axe (42, -5, D:6) the +3 chain mail of the Tanner {Harm Drain Str+4 Stlth+} Str: It affects your strength (+4). Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 hand axe a +0 hand axe (42, -4, D:6) a +0 leather armour a +0 club (43, -4, D:6) a +0 robe a +3 short sword (43, -1, D:6) a +0 dagger a +0 robe (48, -3, D:6) a +0 dagger (52, -25, D:6) a +0 club (52, 0, D:6) a +0 falchion (53, 12, D:6) a +0 short sword a +0 plate armour (59, -3, D:6) a +0 troll leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 rapier a +0 ring mail (1, 11, D:7) a +0 hand axe (2, 0, D:7) a +0 dagger a +0 robe (3, -8, D:7) 3 potions of degeneration 2 scrolls of noise (26, 16, D:7) a +0 cloak (35, 40, D:7) a +0 robe a +0 dagger (39, 46, D:7) a +0 pair of boots (41, 41, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 spear (2, 0, D:8) a +0 whip (2, 1, D:8) a +0 spear (3, 2, D:8) a +0 halberd (4, -1, D:8) a +0 spear (4, 2, D:8) a +0 hand axe (14, -7, D:8) a +0 short sword (28, -6, D:8) a +0 robe a +0 scimitar (29, -8, D:8) a +0 robe a +0 morningstar (31, 1, D:8) a +0 ring mail (33, -4, D:8) a +0 robe (34, -3, D:8) a +0 robe a +0 scimitar (36, -5, D:8) a +0 robe a +0 long sword (37, -47, D:8) a +0 short sword (40, -48, D:8) a +0 dagger (40, -47, D:8) a +0 club (41, -48, D:8) a +0 dagger a +0 short sword (57, -14, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Puonykah's Magic Scroll Emporium a scroll of identify (32 gold) a scroll of fog (64 gold) a scroll of poison (64 gold) a scroll of fog (64 gold) a scroll of enchant weapon (120 gold) a scroll of summoning (152 gold) a scroll of identify (32 gold) (23, 42, D:9) a +0 dagger of speed (26, 22, D:9) a +0 robe (39, 42, D:9) a +0 scale mail a +0 trident (39, 43, D:9) +0 acid dragon scales a +2 glaive of distortion (41, 3, D:9) a +0 spear (48, 41, D:9) a +0 robe a +0 dagger (48, 42, D:9) a +0 short sword (49, 44, D:9) a +0 dagger (50, 43, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 13 gold pieces (0, 4, D:10) 5 gold pieces a +0 robe a +0 dagger (2, 4, D:10) 8 gold pieces (5, 16, D:10) 9 gold pieces (7, -5, D:10) 20 gold pieces (10, 16, D:10) 8 stones (23, 10, D:10) a scroll of teleportation (29, 32, D:10) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (unseen) (31, 26, D:10) 6 gold pieces (33, 25, D:10) 5 gold pieces (34, 29, D:10) a scroll of amnesia (36, 25, D:10) 8 gold pieces