Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16831358478926567483 214 Eryximachus the Caller (level 5, -1/46 HPs) Began as an Octopode Hedge Wizard on Dec 3, 2023. Succumbed to an orc wizard's poison ... on level 4 of the Dungeon. The game lasted 00:15:19 (4023 turns). Eryximachus the Caller (Octopode Hedge Wizard) Turns: 4023, Time: 00:15:20 Health: -1/46 AC: 1 Str: 10 XL: 5 Next: 92% Magic: 18/18 EV: 13 Int: 22 God: Gold: 173 SH: 0 Dex: 11 Spells: 2/10 levels left rFire . . . s - +0 mace "Joaroul" {flame, *Rage rElec Int+4} rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec + M - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: random rage (20%) @: berserking, lethally poisoned (-1 -> -7), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. You spent 28 gold pieces at shops. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations * Level 3.8 Summonings * Level 2.6 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 40% N/A 3% 2 d - Mephitic Cloud Conj/Pois/Air 7% N/A 24% 3 m - Magic Dart Conj 64% 1d6 3% 1 B - Blink Tloc 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 19% 2 Confusing Touch Hex 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Inventory: Hand Weapons r - a +0 dagger of venom s - the +0 mace "Joaroul" (weapon) {flame, *Rage rElec Int+4} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Missiles e - 6 poisoned darts Armour b - a +0 hat (worn) p - a +0 buckler Jewellery M - a ring of magical power (left tentacle) Wands m - a wand of polymorph (3) Scrolls a - a scroll of magic mapping {unknown} d - 4 scrolls of identify {@r1} f - a scroll of teleportation {unknown} g - a scroll of poison {unknown} h - a scroll of blinking {unknown} i - 3 scrolls of noise {unknown} l - a scroll of enchant weapon {unknown} q - 3 scrolls of amnesia {unknown} t - a scroll of enchant armour {unknown} Potions c - a potion of magic j - a potion of degeneration {unknown} k - a potion of ambrosia {unknown} n - a potion of flight {unknown} o - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:3 * Annotations: D:3 Grinder . #▒#. . #▒ .#. ▒#. .# ..# #.. # .# ..▒###▒ ..#...▒###▒.## .# ..#...#...#...#...#..# #▒#.# ....#.#▒# #.....# ...#▒#...#▒#...#▒#...#▒ ....#.#▒ #....)#5#▒#.## ...#...# .# #@..#...### ###▒...# .▒###▒...#...▒.# ...#...# ..#...#...#...#.# ....#.#▒#.#.....#.#▒#.#..# ...#▒#...#▒#...#▒#...#▒..# #▒#.....#..##▒#....#.....# ........#..##......†#.#### ....#.........#....#### .§§.≈≈..#.....#..### You could see a friendly cerulean imp (summoned). Message History You are poisoned. You hit something. You burn something. You feel very sick. Something hits you. You are lethally poisoned! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss something. You feel very sick. Something barely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * You thump something! You burn something. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * You feel sick. You sock the orc! You burn the orc. You kill the orc! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Conjurations | 2 3 | 3.0 Summonings | 2 3 | 3.8 Translocations | 2 | 2.6 Dodging | | 2.0 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 45 | 8 || 53 Constrict | 9 | 3 || 12 Tentacles | 6 | 1 || 7 Mace | | 18 || 18 Punch | | 1 || 1 Cast: Magic Dart | 37 | 27 || 64 Call Imp | 9 | 6 || 15 Stab: Sleeping | 4 | 2 || 6 Armour: Skin | 10 | || 10 Dodge: Dodged | 30 | 14 || 44 Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, st_stairs_4 D:2: layout_basic, chequers_mini_garden, kennysheep_donut D:3: layout_basic, serial_shops, nicolae_shop_crystal, kennysheep_doodads, uniq_grinder, uniq_jessica D:4: nicolae_cairo_tiling, layout_cave_pools, mainiacjoe_overflow_catwalk, kennysheep_mini_moat Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 114 | D:1 | Reached skill level 3 in Stealth 273 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 360 | D:1 | Reached skill level 2 in Conjurations 788 | D:1 | Learned a level 2 spell: Call Imp 1295 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 1729 | D:2 | Reached skill level 2 in Summonings 2683 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 2786 | D:2 | Learned a level 2 spell: Blink 3310 | D:3 | Learned a level 3 spell: Mephitic Cloud 3348 | D:3 | Noticed Grinder 3417 | D:3 | Noticed Jessica 3435 | D:3 | Killed Jessica 3436 | D:3 | Reached skill level 3 in Summonings 3439 | D:3 | Found Ischiotay's General Store. 3467 | D:3 | Reached skill level 3 in Conjurations 3467 | D:3 | Reached XP level 5. HP: 20/31 MP: 5/9 3494 | D:3 | Reached skill level 2 in Translocations 3566 | D:3 | Bought a scroll of identify for 28 gold pieces 3714 | D:3 | Paralysed by Grinder for 2 turns 3872 | D:4 | Identified the +0 mace "Joaroul" {flame, *Rage rElec Int+4} 3894 | D:4 | Found a stormy altar of Qazlal. 4021 | D:4 | HP: 3/46 [something (2)] 4022 | D:4 | HP: 1/46 [poisoned by an orc wizard] 4023 | D:4 | Succumbed to an orc wizard's poison Vanquished Creatures A hound (D:4) An orc priest (D:3) Jessica (D:3) An orc wizard (D:4) 4 adders A dart slug (D:1) 3 orcs (D:4) 5 ball pythons 4 bats 3 endoplasms 5 giant cockroaches 3 goblins 2 hobgoblins (D:2) 4 kobolds 3 quokkas A frilled lizard (D:3) 6 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 orcs (D:3) An endoplasm (D:1) 2 goblins (D:1) 2 kobolds 8 creatures vanquished. Grand Total: 56 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4041 | 3723 | 318 | 2171 | 640 | 4 | 1010.2 | Dungeon | 4041 | 3723 | 318 | 2171 | 640 | 4 | 1010.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2040 daAuts D:1: 1287 daAuts D:3: 395 daAuts D:4: 317 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 267 | 43 | 13.9 | 53 | 3 | 5.4 +---------+---------+-------+---------+---------+------- D:1 | 25 | 6 | 19.4 | 16 | 2 | 11.1 D:2 | 78 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 60 | 37 | 38.1 | 10 | 1 | 9.1 D:4 | 104 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------