Dungeon Crawl Stone Soup version 0.26.0-3-g156281e41b (webtiles) character file. Game seed: 6086438425719053407 0 Esekla the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Abyssal Knight on Jan 10, 2021. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:02:23 (363 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 363, Time: 00:02:23 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 104 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Depart the Abyss You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 104 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) b - a cursed +0 spear c - a +0 dagger Skills: + Level 3.0 Fighting + Level 2.0 Long Blades + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found a runed hand axe. You now have 91 gold pieces (gained 14). Found 13 gold pieces. You now have 104 gold pieces (gained 13). Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. A starcursed mass comes into view. A starcursed mass splits. A chorus of shrieks assaults your mind. A starcursed mass splits. A chorus of shrieks assaults your mind. A starcursed mass splits. There is a gateway leading out of the Abyss here. A starcursed mass splits. You pass through the gate. There is a staircase leading out of the dungeon here. You start resting. HP restored. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# ##.# 8.# .## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 95 | Abyss:3 | Noticed a small abomination 101 | Abyss:4 | Noticed a tentacled starspawn 154 | Abyss:4 | Noticed a starcursed mass 156 | Abyss:4 | Noticed a quasit 168 | D:1 | Escaped the Abyss 363 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic