Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 4392503413531837669 0 Esekla the Cutter (level 1, 13/13 HPs) Began as an Octopode Wanderer on Jan 31, 2022. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). Esekla the Cutter (Octopode Wanderer) Turns: 1, Time: 00:00:14 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) b - a +0 falchion Armour c - a +0 hat (worn) Skills: + Level 1.0 Fighting + Level 4.0(4.4) Short Blades + Level 3.0(4.0) Long Blades + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Esekla the Octopode Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 rapier, a +0 falchion, a +0 hat. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈..@..≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 rapier, a +0 | falchion, a +0 hat 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, minmay_tromino_i4