Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 13969779002594296027 0 Esekla the Bolt Thrower (level 1, 13/13 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:20 (1 turns). Esekla the Bolt Thrower (Barachi Wanderer) Turns: 1, Time: 00:00:20 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) Missiles b - 31 bolts (quivered ammo) Armour c - a +0 cloak (worn) d - a +0 leather armour (worn) Skills: + Level 4.0 Crossbows + Level 1.0 Throwing + Level 1.2 Armour + Level 1.1 Dodging + Level 1.1 Spellcasting + Level 2.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand crossbow, 31 bolts, a +0 cloak, a +0 leather armour; and the following spell memorised: Magic Dart; and the following spells available to memorise: Mephitic Cloud. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..# #.# #####.# #≈≈≈♣≈♣ # #≈.P... ≈# #≈PPP.♣♣ .≈# #≈.P...♣..≈# ...#♣.......♣♣#.# ....≈...@.......# ...#♣.......♣♣#.# #≈.P...P..≈# #≈PPP.PPP.≈# # .P...P..≈# ≈≈≈♣≈♣≈≈≈≈# ## ##.###### ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 hand | crossbow, 31 bolts, a +0 cloak, a +0 leather armour; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms