Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 3757634960130267645 0 Esekla the Charlatan (level 1, 13/13 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Charlatan (Barachi Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 15 poisoned darts (quivered) Armour d - a +0 leather armour (worn) Wands c - a wand of acid (4) Skills: + Level 1.0 Throwing + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 1.1 Hexes + Level 3.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 4% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 15 poisoned darts, a wand of acid (4), a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Portal Projectile. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #.@# #..+ #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 15 | poisoned darts, a wand of acid (4), a +0 leather armour; | and the following spell memorised: Slow; and the following | spells available to memorise: Portal Projectile 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, hellmonk_ecumenical_altar_blasted