Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 7517540304736378176 0 Esekla the Grave Robber (level 1, 15/15 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Grave Robber (Barachi Wanderer) Turns: 1, Time: 00:00:06 Health: 15/15 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 21 sling bullets (quivered ammo) Armour c - a +0 ring mail (worn) Skills: + Level 1.2 Fighting + Level 1.0 Slings + Level 2.4 Armour + Level 1.1 Dodging + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 2.6 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 28% 1d5 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 6% N/A 47% 2 Animate Dead Necr 3% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hunting sling, 21 sling bullets, a +0 ring mail; and the following spell memorised: Pain; and the following spells available to memorise: Corpse Rot, Animate Dead. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### ##≈.+ #≈≈.# #≈≈.## #≈...# #≈@..+ #≈...+ #≈...# #≈≈.## #≈≈.# ##≈.+ #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 hunting | sling, 21 sling bullets, a +0 ring mail; and the following | spell memorised: Pain; and the following spells available | to memorise: Corpse Rot, Animate Dead 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_hothouse, layout_basic, dilly_ecumenical_altar_fadedgnrine