Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 10255495584084010436 0 Esekla the Shield-Bearer (level 1, 15/15 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Shield-Bearer (Barachi Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 7 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . d - +2 buckler rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 cloak (worn) c - a +0 leather armour (worn) d - a +2 buckler (worn) Skills: + Level 1.2 Fighting + Level 1.0 Throwing + Level 1.1 Dodging + Level 4.3 Shields + Level 2.1 Spellcasting + Level 1.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a scroll labelled ITHIRY ADAR. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 cloak, a +0 leather armour, a +2 buckler; and the following spell memorised: Magic Dart; and the following spells available to memorise: Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #. #.## #..# #?@# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a +0 | cloak, a +0 leather armour, a +2 buckler; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Stone Arrow 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, kennysheep_crisscross, minivault_19, roderic_lattice_a