Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 12375803395976690665 0 Esekla the Twirler (level 1, 15/15 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:01:09 (17 turns). Esekla the Twirler (Barachi Wanderer) Turns: 17, Time: 00:01:09 Health: 15/15 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 18 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 ring mail (worn) Skills: + Level 1.2 Fighting + Level 4.3 Staves + Level 1.2 Armour + Level 1.1 Spellcasting + Level 1.7 Necromancy + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 8% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 43% 2 Dispel Undead Necr 4% 3d7 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a buckler, 21 arrows and 18 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff, a +0 ring mail; and the following spell memorised: Animate Skeleton; and the following spells available to memorise: Sublimation of Blood, Dispel Undead. You now have 18 gold pieces. You see here a +0 buckler. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... ...# ####.#### ....# ##.......## ....# ##.........## .....# ##...........## ....# #.............# .... .# #..........[..##.. .... .#.............#.#.....# ........@.........# .#.............#.#.....# #(............##.. ..## #.............# .... # ##...........## #### ##.........## ##.......## ####.#### ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 quarterstaff, | a +0 ring mail; and the following spell memorised: Animate | Skeleton; and the following spells available to memorise: | Sublimation of Blood, Dispel Undead 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 17 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms