Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 6759800647855387720 0 Esekla the Vexing (level 1, 15/15 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Esekla the Vexing (Barachi Wanderer) Turns: 1, Time: 00:00:08 Health: 15/15 AC: 5 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 ring mail (worn) Skills: + Level 1.2 Fighting + Level 1.1 Short Blades + Level 2.4 Armour + Level 1.0 Stealth + Level 2.1 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Anguish Hex/Necr 2% N/A 96% 4 Fulminant Prism Conj/Hex 2% 3d6 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a scroll labelled ORGHOBLURAW. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 ring mail; and the following spell memorised: Slow; and the following spells available to memorise: Anguish, Fulminant Prism. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # .### .... #.. #. #...... ####+####.#...# +.....>......# #......@..# #........#.# #.?........# #.#######.## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 short sword, | a +0 ring mail; and the following spell memorised: Slow; | and the following spells available to memorise: Anguish, | Fulminant Prism 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_corners, shapermc_ecumenical_altar_hornbeckon, nrook_mini_backslash, minmay_domino_2