Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 6287573772232390064 0 Esekla the Grasshopper (level 1, 13/13 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Esekla the Grasshopper (Barachi Wanderer) Turns: 1, Time: 00:00:11 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Wands c - a wand of flame (5) (quivered) Skills: + Level 1.1 Dodging + Level 1.1 Spellcasting + Level 2.4 Summonings + Level 4.3 Translocations + Level 2.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 4% 1 Summon Small Mammal Summ 28% N/A 10% 1 Teleport Other Tloc 13% N/A 13% 3 Call Canine Familiar Summ 7% N/A 28% 3 Passage of Golubria Tloc 13% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a wand of flame (5); and the following spells available to memorise: Apportation, Summon Small Mammal, Teleport Other, Call Canine Familiar, Passage of Golubria. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....# #..@..# #.....# ###.### ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a +0 | robe, a wand of flame (5); and the following spells | available to memorise: Apportation, Summon Small Mammal, | Teleport Other, Call Canine Familiar, Passage of Golubria 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, serial_shops, nicolae_square_shop, hellmonk_ecumenical_altar_crossroads, nicolae_wormholes