Dungeon Crawl Stone Soup version 0.28-b1-70-g80dc712255 (webtiles) character file. Game seed: 1742555150272113771 0 Esekla the Sneak (level 1, 15/15 HPs) Began as a Barachi Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). Esekla the Sneak (Barachi Wanderer) Turns: 1, Time: 00:00:16 Health: 15/15 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 dagger Missiles b - an atropa-tipped dart (quivered) c - 2 datura-tipped darts d - 14 poisoned darts Armour f - a +0 leather armour (worn) Skills: + Level 1.2 Fighting + Level 1.0 Throwing + Level 4.5 Stealth + Level 2.1 Spellcasting + Level 1.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 10 gold pieces. Found two stairs. You begin with the following items: a +0 dagger, an atropa-tipped dart, 2 datura-tipped darts, 14 poisoned darts, a +0 dagger, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. Unknown command. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### ### ##≈#.######≈≈# ≈≈.........≈## ...........≈# .####..........#. .......≈≈≈....... ......≈$..≈...... ......≈.@.≈...... ......≈...≈...... .......≈≈≈....... .#.............#. #≈...........≈# ##≈....#....≈≈# #≈≈##. #..≈≈≈# ### ## #####.> .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, an | atropa-tipped dart, 2 datura-tipped darts, 14 poisoned | darts, a +0 dagger, a +0 leather armour; and the following | spell memorised: Freeze; and the following spells available | to memorise: Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic