Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14797338499909007497 0 Esekla the Charlatan (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Feb 6, 2022. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Charlatan (Deep Elf Wanderer) Turns: 1, Time: 00:00:05 Health: 10/10 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Wands c - a wand of polymorph (4) (quivered) Skills: + Level 2.4 Stealth + Level 1.5 Spellcasting + Level 1.1 Summonings + Level 3.2 Fire Magic + Level 3.2 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 28% 2x1d5 10% 1 Summon Small Mammal Summ 20% N/A 12% 1 Conjure Flame Conj/Fire 7% 6-21 28% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 36% 3 Summon Guardian Golem Hex/Summ 3% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Esekla the Deep Elf Wanderer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a wand of polymorph (4); and the following spells available to memorise: Foxfire, Summon Small Mammal, Conjure Flame, Ignite Poison, Summon Guardian Golem. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #######.####### ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈....≈≈≈....≈≈ ≈...≈≈≈.≈≈≈...≈ ...≈≈≈.@..≈≈..≈ ≈...≈≈≈.≈≈≈...≈ ≈≈....≈≈≈....≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | robe, a wand of polymorph (4); and the following spells | available to memorise: Foxfire, Summon Small Mammal, | Conjure Flame, Ignite Poison, Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_trees