Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 7685010277122368612 0 Esekla the Charlatan (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Feb 6, 2022. Got out of the dungeon alive. The game lasted 00:00:16 (4 turns). Esekla the Charlatan (Deep Elf Wanderer) Turns: 4, Time: 00:00:16 Health: 10/10 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 36 stones (quivered) Armour c - a +0 robe (worn) Jewellery e - a +6 ring of intelligence Wands d - a wand of flame (6) Skills: + Level 1.2 Stealth + Level 1.5 Spellcasting + Level 2.1 Fire Magic + Level 3.2 Earth Magic + Level 3.2 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 26% 2d8 4% 1 Foxfire Conj/Fire 20% 2x1d5 12% 1 Stone Arrow Conj/Erth 14% 3d7 28% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Leda's Liquefaction Hex/Erth 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Esekla the Deep Elf Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a silver ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 36 stones, a +0 robe, a wand of flame (6); and the following spells available to memorise: Sandblast, Foxfire, Stone Arrow, Inner Flame, Leda's Liquefaction. e - a +6 ring of intelligence There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣.♣ .♣.. ♣## # ♣..♣♣♣§§# #§♣♣♣8.8§§♣§# ♣§§8...8♣☼§ # #♣♣♣8§§∩..8♣♣§# #..8§§☼....8§♣ ♣♣..∩.@.∩...♣ ♣.8......§8♣.. #.♣.8.§∩..8§♣ #.♣♣8§§.8♣♣☼# # ♣§§8.8§§ # ⌠§♣♣☼♣♣♣♣§ ##§ §♣ §# # .. § ... #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 36 | stones, a +0 robe, a wand of flame (6); and the following | spells available to memorise: Sandblast, Foxfire, Stone | Arrow, Inner Flame, Leda's Liquefaction 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 4 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, corner_web_ring, chequers_serial_rivers_marsh