Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 8282973535176368793 5 Esekla the Charlatan (level 1, 11/11 HPs) Began as an Octopode Wanderer on Feb 11, 2022. Was a Follower of Hepliaklqana. Got out of the dungeon alive. The game lasted 00:03:21 (663 turns). Esekla the Charlatan (Octopode Wanderer) Turns: 663, Time: 00:03:21 Health: 11/11 AC: 1 Str: 12 XL: 1 Next: 80% Magic: 4/4 EV: 12 Int: 15 God: Hepliaklqana [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recall Ancestor, Ancestor Identity You escaped. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Skills: * Level 1.0 Fighting * Level 0.1 Dodging + Level 3.1 Spellcasting * Level 2.0 Necromancy + Level 3.4 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 16% N/A 9% 1 Foxfire Conj/Fire 8% 2x1d4 21% 1 Vampiric Draining Necr 8% 2d6 26% 3 Wereblood Tmut 2% N/A 30% 2 Teleport Other Tloc 2% N/A 52% 3 Tukima's Dance Hex 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 dagger; a goblin corpse You start resting. HP restored. There is a stone staircase leading down here. Found a ring mail. You see here a +0 ring mail. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the goblin. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. A quokka comes into view. Found a stone staircase leading down. Found 21 stones. Found a whip. You open the door. Found a faded altar of an unknown god. There is an open door here. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Hepliaklqana accepts your prayer! Hepliaklqana welcomes you! Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Cuahtemoc! You can now recall your ancestor. You can now remember your ancestor's identity. You swap places. There is an open door here. You open the door. There is an open door here. You swap places. You see here a +0 club. You see here a +0 ring mail. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #)# #.#.######### # .# #.# #.#.# # .####.# #.#.##### #.....# #.......# #.....# ###...#.# #.###.# ###.#.# #.....# # ##+###...#.# #.....#.# #...##.###+## #.....).# #.@R'.......# #.......# #...#.##....# #..#......# ##'##.##....# #..####.#.. #....##....# ...####.# . ####.......# ......# ####....# ......# #....# ......# .....# ......# ......# You could see the friendly Cuahtemoc the ancestor. Vanquished Creatures 4 goblins A kobold (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a wand | of flame (3); and the following spells available to | memorise: Animate Skeleton, Foxfire, Vampiric Draining, | Wereblood, Teleport Other, Tukima's Dance 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 593 | D:1 | Found a faded altar of an unknown god. 596 | D:1 | Prayed at the altar of an unknown god. 596 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 596 | D:1 | Reached * piety under Hepliaklqana 663 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, chequers_serial_rivers_micro_d, lexackson_kobold_supper Action || total -------------------------++------- Melee: Club || 7 Constrict || 4 Dagger || 3 Tentacles || 1 Evoke: Wand || 3 Armor: Skin || 1 Dodge: Dodged || 3