Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 12420795922950398249 0 Esekla the Chiller (level 1, 14/14 HPs) Began as an Octopode Wanderer on Feb 11, 2022. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). Esekla the Chiller (Octopode Wanderer) Turns: 1, Time: 00:00:03 Health: 14/14 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 hat (worn) Skills: + Level 2.0 Fighting + Level 3.0 Maces & Flails + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 3.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Form Ice/Tmut 5% N/A 75% 4 Summon Ice Beast Ice/Summ 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Esekla the Octopode Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a scale mail and the octopode corpse of Esekla. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a +0 hat; and the following spell memorised: Freeze; and the following spells available to memorise: Ice Form, Summon Ice Beast. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.....# #.....# #.....# #.###.# #.#†#.# #.###.# #.....# #..@..# #[....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 mace, a +0 | hat; and the following spell memorised: Freeze; and the | following spells available to memorise: Ice Form, Summon | Ice Beast 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms