Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 12579579305082420349 0 Esekla the Shield-Bearer (level 1, 13/13 HPs) Began as a Formicid Wanderer on Feb 14, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Shield-Bearer (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 6 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . d - +0 buckler {AC+3} rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler of protection (worn) Miscellaneous b - a piece from Xom's chessboard (15/15) Skills: + Level 1.1 Armour + Level 1.2 Stealth + Level 3.6 Shields + Level 1.1 Spellcasting + Level 2.6 Poison Magic + Level 2.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 16% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 6 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a piece from Xom's chessboard (15/15), a +0 leather armour, a +0 buckler of protection; and the following spell memorised: Sting; and the following spells available to memorise: Spider Form. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### .. ###.## #....# #.##.>.$# #....@..# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a piece | from Xom's chessboard (15/15), a +0 leather armour, a +0 | buckler of protection; and the following spell memorised: | Sting; and the following spells available to memorise: | Spider Form 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, dreamdust_ecumenical_altar_statues, minmay_tetromino_l4