Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 7843491746148685704 14 Esekla the Grave Robber (level 2, 0/22 HPs) Began as a Formicid Wanderer on Feb 14, 2022. Slain by an orc (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (339 turns). Esekla the Grave Robber (Formicid Wanderer) Turns: 339, Time: 00:04:07 Health: 0/22 AC: 3 Str: 13 XL: 2 Next: 55% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis + i - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.07/turn h - ring of poison resistance MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery h - a ring of poison resistance (left hand) Scrolls d - a scroll of torment {unknown} f - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions a - a potion of resistance {unknown} e - a potion of attraction {unknown} g - a potion of haste {unknown} Skills: * Level 1.6 Fighting + Level 2.6 Stealth * Level 2.4 Spellcasting + Level 1.1 Conjurations + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 14% N/A 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Foxfire Conj/Fire 12% 2x1d4 17% 1 Stone Arrow Conj/Erth 6% 3d7 45% 3 Gell's Gravitas Tloc 1% N/A 54% 3 Lesser Beckoning Tloc 1% N/A 54% 3 Teleport Other Tloc 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, chance to affect: 84%) The goblin writhes in agony. You kill the goblin! An orc wizard comes into view. It is wielding a +0 dagger. The orc barely misses you. You climb upwards. There is a stone staircase leading down here. You completely miss the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is lightly wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is lightly wounded. The orc barely misses you. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 club. You die... #.# #.# #.#### #....# ####.# { #.# #)# ########### #o# #.........###@# ####.# #........# ..#.# #.##.##### #.#.# #.##.# ##.#.####.##.## <.........#...## ##...#####.#.#.## ###.####.##.##.#####.# #.......>..........# You could see an orc. Vanquished Creatures An orc (D:3) 2 ball pythons An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a +0 | robe, a +0 pair of boots; and the following spells | available to memorise: Pain, Sublimation of Blood, Vampiric | Draining, Foxfire, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Pain 191 | D:2 | Reached XP level 2. HP: 21/21 MP: 5/5 339 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, chequers_ecumenical_altar_island, serial_glass, glass_columns_b, glass_columns_c, grunt_decor_junction D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_divided_tiny, nicolae_overflow_squiral, gup_sewer_entry_pipe Action || total -------------------------++------- Melee: Club || 2 Dagger || 11 Cast: Pain || 16 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 6