Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 9656369403716181719 0 Esekla the Shield-Bearer (level 1, 15/15 HPs) Began as a Formicid Wanderer on Feb 14, 2022. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Esekla the Shield-Bearer (Formicid Wanderer) Turns: 1, Time: 00:00:10 Health: 15/15 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 7 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . d - +2 buckler rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 11 poisoned darts (quivered) Armour d - a +2 buckler (worn) e - a +0 leather armour (worn) Potions b - a potion of attraction Skills: + Level 1.1 Fighting + Level 2.0 Throwing + Level 1.1 Armour + Level 1.0 Dodging + Level 4.8 Shields + Level 1.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of attraction, 11 poisoned darts, a +2 buckler, a +0 leather armour. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! P.P.PP.P.PP.P.P P.P.P.PPP.P.P.P P.P.PP.P.PP.P.P P.PP.PP.PP.PP.P PP.PP.PPP.PP.PP PP.PPP...PPP.PP PPP..PPPPP..PPP PPPPP..@..PPPPP PPPPPPPPPPPPPPP ########....### ###.# .# .# . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of attraction, 11 poisoned darts, a +2 buckler, a +0 | leather armour 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_cross