Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 2521085364269806628 0 Esekla the Gusty (level 1, 13/13 HPs) Began as a Formicid Wanderer on Feb 14, 2022. Got out of the dungeon alive. The game lasted 00:00:29 (1 turns). Esekla the Gusty (Formicid Wanderer) Turns: 1, Time: 00:00:30 Health: 13/13 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +0 leather armour (worn) Wands b - a wand of flame (5) Skills: + Level 1.0 Short Blades + Level 1.0 Throwing + Level 1.1 Spellcasting + Level 4.1 Air Magic + Level 2.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 4% N/A 28% 2 Airstrike Air 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a wand of flame (5), a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Static Discharge, Airstrike. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #.# { #.# { #.# { #.# { #.# { #.# #.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 short sword, | a wand of flame (5), a +0 leather armour; and the following | spell memorised: Shock; and the following spells available | to memorise: Static Discharge, Airstrike 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, serial_shops, nicolae_shop_crystal, ebering_ecumenical_altar_petrified