Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 1310219911849048842 0 Esekla the Charlatan (level 1, 14/14 HPs) Began as a Meteoran Wanderer on Aug 25, 2022. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Charlatan (Meteoran Wanderer) Turns: 1, Time: 00:00:06 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Wands d - a wand of polymorph (3) (quivered) Potions b - a potion of haste Skills: + Level 2.6 Spellcasting + Level 2.4 Fire Magic + Level 2.4 Earth Magic + Level 4.8 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 7% 1 Foxfire Conj/Fire 24% 2x1d5 12% 1 Conjure Flame Conj/Fire 6% 6-21 34% 3 Leda's Liquefaction Hex/Erth 3% N/A 75% 4 Petrify Tmut/Erth 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Esekla the Meteoran Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of haste, a +0 robe, a wand of polymorph (3); and the following spells available to memorise: Sandblast, Foxfire, Conjure Flame, Leda's Liquefaction, Petrify. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , , * , , , , ..# ######.##### , #≈≈≈≈♣.♣≈≈≈ #≈...♣.♣.. ~ * #≈.P..... ~* #≈PPP...♣♣ ~ , ,, .#♣.P.....♣.♣##, ..~....@....~.. , .#♣.P.....P.♣## , ,#≈PPP...PPP≈# , , *≈.P.....P.≈#*, , #≈ ≈≈♣~♣≈≈≈≈#* * # ####.###### , #.#* , , ,... , , , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of haste, a +0 robe, a wand of polymorph (3); and | the following spells available to memorise: Sandblast, | Foxfire, Conjure Flame, Leda's Liquefaction, Petrify. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks]