Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 4873418227031567613 0 Esekla the Chopper (level 1, 14/14 HPs) Began as a Meteoran Wanderer on Aug 25, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Chopper (Meteoran Wanderer) Turns: 1, Time: 00:00:06 Health: 14/14 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 6.0 Axes + Level 1.2 Armour + Level 2.4 Dodging + Level 1.3 Spellcasting + Level 1.2 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Esekla the Meteoran Wanderer. The heart of this dungeon contains the splendid artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 pair of boots, a potion of curing, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Guardian Golem. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * , ** *, * *, * * *, ##+## , ,#8.8#*, , ♣@♣ , * *♣♣♣ , * , , *> * , , * ** , * * ,, , * , * * ,* * * * , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 hand axe, a | +0 pair of boots, a potion of curing, a +0 leather armour; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Summon Guardian | Golem. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross, shapermc_ecumenical_altar_starsandcircs, minmay_fountain_box