Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 15163123787500032779 0 Esekla the Insei (level 1, 14/14 HPs) Began as a Meteoran Wanderer on Aug 26, 2022. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). Esekla the Insei (Meteoran Wanderer) Turns: 1, Time: 00:00:09 Health: 14/14 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 cloak (worn) e - a +0 robe (worn) Scrolls d - a scroll of blinking f - a scroll of fear Potions b - a potion of haste Skills: + Level 1.2 Dodging + Level 6.0 Unarmed Combat + Level 2.6 Spellcasting + Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 4% 6-21 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Esekla the Meteoran Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a ring mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of haste, a +0 cloak, a scroll of blinking, a +0 robe, a scroll of fear; and the following spell memorised: Foxfire; and the following spells available to memorise: Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , * ## * .. , , # #, #. , .# #.##.######... , ..8.....8.. * * ,#.....# * , #..@..# ,, #.....# ..8.....8.. #.[######.##... * #. ,, .#, .. # , ,.., . , , , , *##* , , * , * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of haste, a +0 cloak, a scroll of blinking, a +0 | robe, a scroll of fear; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Conjure Flame. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, shapermc_ecumenical_altar_totnotflames