Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 11101785555807876557 0 Esekla the Magician (level 1, 17/17 HPs) Began as a Meteoran Wanderer on Aug 26, 2022. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). Esekla the Magician (Meteoran Wanderer) Turns: 1, Time: 00:00:09 Health: 17/17 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of fear d - a scroll of butterflies Skills: + Level 2.1 Fighting + Level 1.2 Armour + Level 4.0 Spellcasting + Level 3.6 Summonings + Level 1.2 Earth Magic You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 48% N/A 4% 1 Sandblast Erth 12% 2d6 12% 1 Call Canine Familiar Summ 12% N/A 13% 3 Stone Arrow Conj/Erth 8% 3d7 41% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Esekla the Meteoran Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of fear, a +0 robe, a scroll of butterflies; and the following spells available to memorise: Summon Small Mammal, Sandblast, Call Canine Familiar, Stone Arrow, Summon Ice Beast. Are you sure you want to leave the Dungeon? This will make you lose the game! The ice dragon roars deafeningly! You have escaped! ### *#@# *#...#** *#...#D ###...### ~#...# * *##...##* , #...# ##..# * You could see an orb of fire and an ice dragon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | scroll of fear, a +0 robe, a scroll of butterflies; and the | following spells available to memorise: Summon Small | Mammal, Sandblast, Call Canine Familiar, Stone Arrow, | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D:1 | Noticed an orb of fire 0 | D:1 | Noticed an ice dragon 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, serial_glass, glass_columns_c, glass_columns_a, feat_on_display, due_unseen_surprise, patterned_corridor