Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 1824617792213141458 0 Esekla the Ducker (level 1, 14/14 HPs) Began as a Meteoran Wanderer on Aug 26, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Ducker (Meteoran Wanderer) Turns: 1, Time: 00:00:06 Health: 14/14 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of blinking Skills: + Level 1.2 Armour + Level 3.6 Dodging + Level 1.3 Spellcasting + Level 2.4 Conjurations + Level 1.2 Summonings + Level 1.2 Invocations + Level 1.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Foxfire Conj/Fire 16% 2x1d4 17% 1 Summon Small Mammal Summ 16% N/A 17% 1 Call Canine Familiar Summ 4% N/A 45% 3 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Esekla the Meteoran Wanderer. The marvelous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of blinking, a +0 robe, a +0 cloak; and the following spells available to memorise: Magic Dart, Foxfire, Summon Small Mammal, Call Canine Familiar, Iskenderun's Mystic Blast. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * * , , , , , , , , , ,, ##* , , .#*, ,*,#.###* , , * #...## ** #.@..# * ,* , #...#+ , .8#### * #.#* * * * ,## ,, ** * * * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | scroll of blinking, a +0 robe, a +0 cloak; and the | following spells available to memorise: Magic Dart, | Foxfire, Summon Small Mammal, Call Canine Familiar, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, serial_bayou_pond_b, nicolae_shop_vocational