Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 8824918683233062158 0 Esekla the Grasshopper (level 1, 16/16 HPs) Began as a Meteoran Wanderer on Aug 26, 2022. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). Esekla the Grasshopper (Meteoran Wanderer) Turns: 1, Time: 00:00:09 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of haste Skills: + Level 1.1 Fighting + Level 1.2 Dodging + Level 1.0 Stealth + Level 2.6 Spellcasting + Level 3.6 Translocations + Level 2.4 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 24% N/A 4% 1 Foxfire Conj/Fire 20% 2x1d5 13% 1 Lesser Beckoning Tloc 12% N/A 14% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Passage of Golubria Tloc 12% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Esekla the Meteoran Wanderer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of haste, a +0 robe, a +0 cloak; and the following spells available to memorise: Apportation, Foxfire, Lesser Beckoning, Inner Flame, Passage of Golubria. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * ,, * , , ,, * , * , , * , ,, + , , , * #+++# * #...# #.@.# ##### ♣...♣ ♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of haste, a +0 robe, a +0 cloak; and the following | spells available to memorise: Apportation, Foxfire, Lesser | Beckoning, Inner Flame, Passage of Golubria. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, dreamdust_ecumenical_altar_statues, kennysheep_minor_cross, minmay_lizard_king