Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 13305111606373225797 0 Esekla the Charlatan (level 1, 14/14 HPs) Began as a Meteoran Wanderer on Aug 26, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Esekla the Charlatan (Meteoran Wanderer) Turns: 1, Time: 00:00:04 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 9 poisoned darts (quivered) Armour e - a +0 robe (worn) Potions d - a potion of lignification Miscellaneous c - a phial of floods Skills: + Level 3.6 Throwing + Level 1.2 Dodging + Level 2.6 Spellcasting + Level 1.2 Summonings + Level 3.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Esekla the Meteoran Wanderer. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled HEMALIZYTUZ and 3 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 9 poisoned darts, a phial of floods, a potion of lignification, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Guardian Golem. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * * , * , * , , #### , *...## ,, , ,#$..## * *, *#...## * * , *#....# , ** , #.@.# #...# * #?#.# , #. ## , *#. * .. #. #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 9 | poisoned darts, a phial of floods, a potion of | lignification, a +0 robe; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Summon Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, shapermc_ecumenical_altar_petra