Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 4983291903005672919 0 Esekla the Digger (level 1, 15/15 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Esekla the Digger (Formicid Wanderer) Turns: 1, Time: 00:00:10 Health: 15/15 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Scrolls b - a scroll of fear Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 1.7 Dodging + Level 1.1 Spellcasting + Level 1.0 Conjurations + Level 3.6 Earth Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 9% 1 Magic Dart Conj 8% 1d3 26% 1 Dazzling Flash Conj/Hex 2% N/A 67% 3 Leda's Liquefaction Hex/Erth 2% N/A 88% 4 Petrify Tmut/Erth 4% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a dagger. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 leather armour, a +0 cloak; and the following spells available to memorise: Sandblast, Magic Dart, Dazzling Flash, Leda's Liquefaction, Petrify. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## # .. ## ♣. ♣.#. §♣♣.♣.♣. #§ ♣§♣8.8.♣ §☼ ♣§8§..8♣§♣ ♣.♣♣8§§⌠.§8§♣.. ♣♣.8.§§..§§8§♣ .....⌠.@.⌠..♣ ♣.♣8.......8♣ ♣.8..⌠..8.♣ ♣§♣8...8♣.♣ ♣§ §♣8.8§♣ §§ # §§♣..♣♣§ §. §§ §♣♣. §§ # ### . . §## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | scroll of fear, a +0 leather armour, a +0 cloak; and the | following spells available to memorise: Sandblast, Magic | Dart, Dazzling Flash, Leda's Liquefaction, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic