Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 5862109929112160758 0 Esekla the Changer (level 1, 15/15 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Esekla the Changer (Formicid Wanderer) Turns: 1, Time: 00:00:09 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of might Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 1.7 Conjurations + Level 4.3 Transmutations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 22% N/A 4% 1 Sting Tmut/Pois 20% 1d4 12% 1 Foxfire Conj/Fire 8% 2x1d4 22% 1 Conjure Flame Conj/Fire 2% 6-21 54% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 dagger, a potion of might, a +0 robe, a +0 cloak; and the following spells available to memorise: Beastly Appendage, Sting, Foxfire, Conjure Flame, Ice Form. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###+#######+### #..⌠...>...⌠..# #......@......# +⌠....###....⌠+ #.... ....# #### #### { { {{ { {{ { { {{ { {{ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of might, a +0 robe, a +0 cloak; and the following | spells available to memorise: Beastly Appendage, Sting, | Foxfire, Conjure Flame, Ice Form. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, hellmonk_ecumenical_altar_inner_sanctum