Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 11235926007287047732 0 Esekla the Chopper (level 1, 13/13 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Chopper (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 4 Str: 18 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis + a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Potions c - a potion of heal wounds Skills: + Level 4.0 Axes + Level 2.1 Armour + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 1.0 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 2% N/A 52% 2 Static Discharge Conj/Air 1% 3-4/arc 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 pair of gloves, a potion of heal wounds, a +0 leather armour; and the following spells available to memorise: Poisonous Vapours, Static Discharge. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+## #...# #.@.# +...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 hand axe, a | +0 pair of gloves, a potion of heal wounds, a +0 leather | armour; and the following spells available to memorise: | Poisonous Vapours, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, serial_shops, nicolae_shop_crystal, hellmonk_ecumenical_altar_heavens_door