Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 6637117776169327478 0 Esekla the Vexing (level 1, 13/13 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Esekla the Vexing (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 leather armour (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of fear Skills: + Level 1.1 Armour + Level 1.0 Dodging + Level 2.4 Stealth + Level 1.1 Spellcasting + Level 4.8 Hexes + Level 1.3 Poison Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 48% N/A 5% 1 Sting Tmut/Pois 8% 1d3 28% 1 Inner Flame Hex/Fire 6% N/A 38% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 67% 3 Anguish Hex/Necr 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of fear, a +0 leather armour, a +0 pair of boots; and the following spells available to memorise: Slow, Sting, Inner Flame, Ignite Poison, Anguish. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #.# ... ♣...♣ ≈♣.♣~ ≈≈♣.♣≈≈ #≈♣.♣≈# # #+# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | scroll of fear, a +0 leather armour, a +0 pair of boots; | and the following spells available to memorise: Slow, | Sting, Inner Flame, Ignite Poison, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring