Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 12326993036540735297 0 Esekla the Caller (level 1, 15/15 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:15 (13 turns). Esekla the Caller (Formicid Wanderer) Turns: 13, Time: 00:00:15 Health: 15/15 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of fear e - a scroll of enchant weapon {unknown} Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 2.4 Stealth + Level 1.1 Spellcasting + Level 3.0 Summonings + Level 1.1 Transmutations + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 8% 1 Beastly Appendage Tmut 6% N/A 17% 1 Call Canine Familiar Summ 9% N/A 22% 3 Spider Form Tmut/Pois 2% N/A 54% 3 Animate Armour Summ/Erth 8% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. The heart of this dungeon contains the glorious artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 16 gold pieces and a scroll labelled XULAHA SOUPH. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 robe, a +0 cloak; and the following spells available to memorise: Summon Small Mammal, Beastly Appendage, Call Canine Familiar, Spider Form, Animate Armour. You now have 16 gold pieces. e - a scroll labelled XULAHA SOUPH There is a staircase leading out of the dungeon here. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #########.# ###.........# #≈≈.........# #≈≈≈..@....## #≈≈........# #≈≈...≈≈~≈≈# #≈≈≈...~≈≈≈# #≈≈≈≈≈.≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈# ###≈≈≈≈≈≈≈## .......... ...#######. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | scroll of fear, a +0 robe, a +0 cloak; and the following | spells available to memorise: Summon Small Mammal, Beastly | Appendage, Call Canine Familiar, Spider Form, Animate | Armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 13 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, st_stairs_4, bh_walls_and_bars