Dungeon Crawl Stone Soup version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 11796202797027957199 0 Esekla the Vexing (level 1, 15/15 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Vexing (Formicid Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 3 Str: 18 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 3 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Potions c - a potion of heal wounds Skills: + Level 1.1 Fighting + Level 2.0 Axes + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.3 Shields + Level 1.1 Spellcasting + Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 56% 3 Cause Fear Hex 4% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 13 gold pieces. Found a faded altar of an unknown god. Found two stairs. You begin with the following items: a +0 hand axe, a +0 buckler, a potion of heal wounds, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Inner Flame, Cause Fear. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #+# ## ###.#.#.### ##8.♣.♣.8## ##.$.....## ##...@...## ########### ##8..>..8## ##.......## ##8.8_8.8## #####8##### ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 hand axe, a | +0 buckler, a potion of heal wounds, a +0 leather armour; | and the following spell memorised: Slow; and the following | spells available to memorise: Inner Flame, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic