Dungeon Crawl Stone Soup version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 9802308725455821355 0 Esekla the Shield-Bearer (level 1, 15/15 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Shield-Bearer (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 7 Dex: 16 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . e - +2 buckler rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) e - a +2 buckler (worn) Potions c - a potion of attraction Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 1.2 Stealth + Level 5.3 Shields + Level 2.1 Spellcasting + Level 1.3 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 8% 1d3 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 2% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 cloak, a potion of attraction, a +0 leather armour, a +2 buckler; and the following spell memorised: Sting; and the following spells available to memorise: Spider Form. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ####.#### # ..#.#.. # #. .#.#. .# #..#...#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#.#. .# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | cloak, a potion of attraction, a +0 leather armour, a +2 | buckler; and the following spell memorised: Sting; and the | following spells available to memorise: Spider Form. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, ebering_ecumenical_altar_abandoned