Dungeon Crawl Stone Soup version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 7790038982175162320 0 Esekla the Caller (level 1, 13/13 HPs) Began as a Formicid Wanderer on Aug 28, 2022. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Esekla the Caller (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 6 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Scrolls b - a scroll of silence Skills: + Level 1.1 Armour + Level 1.2 Stealth + Level 2.1 Spellcasting + Level 3.0 Summonings + Level 2.6 Poison Magic + Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 32% 1 Sting Tmut/Pois 16% 1d3 54% 1 Summon Guardian Golem Hex/Summ 5% N/A 87% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 92% 3 Animate Armour Summ/Erth 10% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Are you destined to find the awesome Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of silence, a +0 scale mail; and the following spells available to memorise: Summon Small Mammal, Sting, Summon Guardian Golem, Ignite Poison, Animate Armour. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #....... ~~≈~..## ~~~~~~≈ ..~~~ ....# #...# #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | scroll of silence, a +0 scale mail; and the following | spells available to memorise: Summon Small Mammal, Sting, | Summon Guardian Golem, Ignite Poison, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_cross, chequers_serial_rivers_marsh