Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 3255565154605940168 0 Esekla the Covered (level 1, 15/15 HPs) Began as a Barachi Wanderer on Aug 30, 2022. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Covered (Barachi Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 ring mail (worn) Scrolls c - a scroll of teleportation Skills: + Level 1.2 Fighting + Level 2.1 Axes + Level 3.6 Armour + Level 1.1 Spellcasting + Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 65% 3 Cause Fear Hex 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. The heart of this dungeon contains the marvelous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 ring mail, a scroll of teleportation; and the following spell memorised: Slow; and the following spells available to memorise: Inner Flame, Cause Fear. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #♣♣# ♣@.♣ ♣......♣ ♣#......♣ ......♣ .♣.♣.... ..⌠. ... .♣ ♣. .. .. .. # .. .♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 hand axe, a | +0 ring mail, a scroll of teleportation; and the following | spell memorised: Slow; and the following spells available | to memorise: Inner Flame, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_corners, minmay_misc_feat_diagonals